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originally posted in: Destiny NEEDS a Healer Subclass
1/3/2015 4:27:11 PM
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Posted this in another thread but here it is again. Arc warlock subclass that had a path to be true support while offering paths for offense. [spoiler] [b]Class: Storm Caller[/b] [b]Grenades:[/b] [i]Static Field[/i] Explodes and creates an area of effect that slows any enemies trapped inside. [i]Lightning Rod[/i] Calls down a bolt of lightning at the point of impact and launches enemies away from the point of impact. [i]Electro Magnet[/i] When attached to an enemy it draws nearby enemies towards it and explodes. If not attached to an enemy it only explodes. [b]Melee: Lightning Bolt[/b] A bolt travels from your hands in a straight line. Can cause precision damage. [i]Perks[/i] Flash: A precision hit blinds your enemy Chain Lightning: Can no longer crit, but chains to two nearby enemies. Overcharge: A kill with lightning bolt grants an overshield to you and two nearby allies. [b]Super: Lightning Cage[/b] Lightning explodes from you creating a dome of lightning that does an initial burst of damage and continuous damage to enemies inside. [i]Perks[/i] Battery: Your Lightning Cage continuously charges the shields of allies inside of it. If shields are full it charges an overshield. Short circuit: Your Lightning Cage blinds enemies in range on activation and creates a second burst of damage. There is no lingering dome or continuous damage. Defibrillate: Your lightning cage revives any dead guardians in its range on activation. Guardians revived do 50% damage for 6 seconds after being revived in this way. [b]Jumps[/b] Same as Void Walker. [b]Perk Tree 1[/b] [i]Control the Winds[/i] Your Glide abilities have increased duration and speed. Blink has its distance increased. [i]Capacitors[/i] The duration of over shields created by your abilities is increased. Melee attacks against you while over shielded damage the attacker. [i]One with the storm[/i] Blink is reduced to one charge but creates an explosion and blinds enemies at both the position you activated it from and where you blink to. [b]Perk Tree 2[/b] [i]Arc Weapons[/i] While you and your allies are under the effect of an overshield from one of your abilities, weapons do additional arc damage. [i]Blink Grenades[/i] Your Grenades teleport instantly to their location in a straight line. No limit on distance. [i]Friendly Fire[/i] Allies in the range of your grenades or struck by your lightning bolt have their shields recharged and do increased weapon damage for 5 seconds. Edit: Tried to balance between support and offense. There is a direct path to being a true support character while also having fun offensive options. Just a dream for me and something I had fun thinking up :)[/spoiler]
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  • You had me at "Storm Caller".

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  • Seems a little op, but definitely where Bungie should start with this subclass, true space mage style.

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  • Edited by Noob Sa1bot: 1/3/2015 10:09:14 PM
    Yeah I was going for cool, things would have to be tweaked and whatnot, but I wanted there to be a true support style without completely losing the option for fun damage dealing. Should probably add that the melee is intended to do less damage than a hunters throwing knife as it doesn't really have a range limit and causes secondary effects. A precision hit should do about the same as a non precision throwing knife.

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