I used to feel that all supers in the game were OP in crucible (making everything effectively balanced) but no more. I think ward of dawn needs a buff in pvp.
It can be shattered by golden gun, nova bomb and fist of havoc and easily infiltrated by arc blade and radiance. Sure it has it's uses in holding down control objectives, but I think it could use some improvements to make the subclass more fun in pvp.
Nowadays everyone knows not to step inside the bubble unless you're packing serious heat. So we don't see as many of those ward of dawn punching massacres we saw at launch.
This came to mind as i used radiance to run inside an enemy bubble and melee/grenade 4 of their team. Just felt pretty bad for the selfless defenders who give so much, but in return only receive a beating.
English
#Destiny
-
It is underpowered in a way. Example. Golden Gun takes 2 shots but really should take all 3. Nova Bomb wipes the bubble AND it's inhabitants. It should simply wipe the bubble and do a bit of splash damage to soften the people up. No answer for the 'physical' supers but then if you see them coming evade I guess. Or alternatively just play Striker because it's way better in PvP. Shoulder Charge ends many. Insurmountable Skullfort is a beast in PvP.