The struggle is real.
Here's the stats for the match http://www.bungie.net/en/Legend/PGCR/1/4611686018437306525/2305843009225286179/1141935353?_
[quote]All these people saying "you didnt play the objective" must think control is domination
The whole crucible score system works like this: it adds up your teammates individual scores and the team with the higher score wins
OP got 10k points. That is half the amount of points required to win from one player out of six
Flags are a point multiplier. At the end of the game the team with the most captures/time spent holding the flags can still easily lose if they didnt get many kills
Anyway 50 kills is almost enough to kill every single player on the enemy team 10 times each you cant tell me that didnt help their team hold the flags they did have(captures mean nothing if you dont hold it)[/quote]
Shoutout to EggoWaflele for typing out this explanation for me.. Nice guy.
Thanks for the positivity, the few who provided it.
[quote]You the real MVP[/quote]
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#Destiny
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Edited by Dooodley: 12/21/2014 6:19:26 AMThe kicker here is that they eliminated proper matchmaking from most (all) modern games in an attempt to cater to the casuals, who obviously think it's better to get destroyed every game than wait an extra 10 secs - 5 minutes (depending on game) and actually play balanced matches. I sure hope they enjoy watching the respawn screen more than controlling their characters because it's the expense of people, like myself, not queueing at all.