What do you want to be included in the House of Wolves? What improvements or realistic features must Bungie implement?
Edit 1: Thanks for the responses everyone! There are a few common themes throughout the wants and needs of House of Wolves:
1. Story, story, and story- this is an obvious one. There needs to be an effort to tell and write a better storyline. The Dark Below had a few new approaches that sort of worked, but only a very little. It just needs to be fleshed out more and there needs to be worthy cutscenes that explain what the heck is going on.
2. A better Raid- it seems that people have enjoyed Crota's End, but feel that it is too short or doesn't have enough substance compared to Vault of Glass.
3. A horde/firefight mode- this is something I've been a supporter of for quite sometime. They have the assets for this, considering have of the missions are nearly this anyway. Just add a score mechanic, waves of different enemy types, etc.
I think we all want Bungie to be Bungie. Obviously this isn't the same exact Bungie that created the Halo games, but there's still enough veterans here, especially at leadership positions, that they can improve this decent/good game into a great game.
English
#Destiny
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A rail gun like in eraser
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Story wise: - Cutscenes (with an option to skip them). - More new areas than TDB showed. - Reef missions (with anti gravity areas :D). - Third subclass that you only unlock after completion a mission. - Faction story missions where they explain their cause and you help them along. Gear/items: - Better progression system. What I mean by this is not make the TDB end game gear be completely useless by the time next DLC drops. Make vanguard gear 1 light level lower than that. E.g. TDB hard raid gear is light lvl 34, vendor gear will be lvl 33. - More new exotics weapons. Not just 3 (4 for PS). - Ship shaders. - Sparrow shaders. Other: - Horde mode. - Bigger glimmer cap. - Bigger vault space. - Redesign your guardian at the tower. "Use motes of light to reforge yourself."
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Don't really care because I'm not buying it. If its anything like TDB, you're paying $20 for a raid.
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Different enemy types than using the same one over and over again
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A story
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I want to see something done with our ships in the future, they have guns on them so we should use them and it would be cool like the cabal are sending a huge fleet to attack earth and you have to get on your ship and take them out in space
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Edited by CaptainMericah: 12/20/2014 3:00:19 AMA story with cut scenes that actually tie things together. Or an option to purchase only the level raise, access to gear, and the raid for a cheaper price. If HoW is going to be like TDB, that might be all I want.
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new patrol area
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More cutscenes!!!!!
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All of those yes
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More cutscenes, all of the cutscenes! A way to scale legendaries, more cutscenes, and more cutscenes... And voiced grimoire cards, if nothing else, IN THE BLOODY GAME...
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A raid for once
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You're right this is not the halo bungie , it's the Activision bungie :/
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one word: Challange with a taste and some puzzles with no bugs(not just all out hard)
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I want a glofpsplitzen when wolves gholghun the dlc xperigetz
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In a word.....stuff
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Randal the Vandal as the raid boss.
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Scarab Gun.
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My money back
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Just more content
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A boss that's actually not just a bigger version of an enemy
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No strange coins dropping from the nightfall unless it's 20 or more More vault space An official Mention of a trade/sell/buy between guardians system An official Mention of a third class
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I think they should add another planet and/or area to explore, more story, awesome raiding, awesome raid gear, awesome exotics, and the list goes on...
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In-depth explanation of lore, characters and a nice revelation of sorts. Also, some kind of storm the beaches scenario.
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A good continuation of the Queens story line. Since she is the matriarch for the house of wolves having bested their Kell and they've essentially rebelled against her I want hell hath no fury. The reef opened up as both a hub and a zone to explore. Since the leak earlier co firmed that they stole from the Prison of Elders I'm assuming we go there to deal with all the things the Awoken have been keeping in thee big ass jail. New modes for both story and crucible. New dynamic patrols and CAPTURE THE GOD DAM FLAG. Hell I'll even take capture the ghost. Kill a Guardian and rip his ghost from his cold dead hands. Whichever team holds it longer wins. The longer its held it places a debuff on the possessing team that reduces shield strength and health Armor customization. Either the ability to transfer stats from a high level piece of gear to a low level one or individual over shaders so that I can have certain colors for certain parts of my armor. Hell give me both Space combat and I'm specifically looking at the experiment you did with Halo Reach More variety in raids. More mechanics than oh hey this guy is only weak to this thing so use it against him. Give us bosses that aren't weak to some random item that involves mechanics that make players use their brains and get punished for messing up.
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More underpower Exotics and a giant Fallen Captain.