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Discuss all things Destiny.
Edited by zacbo13: 12/19/2014 1:23:32 PM
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What do you want from House of Wolves?

What do you want to be included in the House of Wolves? What improvements or realistic features must Bungie implement? Edit 1: Thanks for the responses everyone! There are a few common themes throughout the wants and needs of House of Wolves: 1. Story, story, and story- this is an obvious one. There needs to be an effort to tell and write a better storyline. The Dark Below had a few new approaches that sort of worked, but only a very little. It just needs to be fleshed out more and there needs to be worthy cutscenes that explain what the heck is going on. 2. A better Raid- it seems that people have enjoyed Crota's End, but feel that it is too short or doesn't have enough substance compared to Vault of Glass. 3. A horde/firefight mode- this is something I've been a supporter of for quite sometime. They have the assets for this, considering have of the missions are nearly this anyway. Just add a score mechanic, waves of different enemy types, etc. I think we all want Bungie to be Bungie. Obviously this isn't the same exact Bungie that created the Halo games, but there's still enough veterans here, especially at leadership positions, that they can improve this decent/good game into a great game.
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  • My wishlist... 1: Short raid that can be cheesed up pretty good and can also be solo'd with a hunter. 2: 1 new strike that is primarily made up of areas already accessibke in game, and also hopefully very poorly planned. 3: 3 irrelevant missions that mean literally nothing, and to then be pressured into repeating them daily via some form of bounty. 4: Some random pigeon who hangs around the tower crying all day about some scrub she used to date offering worthless gear and only serves one real worthwhile purpose. 5: Absolutely NO storyline progression. This is a must! Make it happen and don't forget to charge me a lot of cash for it too please.

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    • Really the only thing I want is.... 1) A use for Sparrows in the Raid. Don't have to take this one serious, but i would find it fun. 2) 4 Boss battles in the Raid. VoG had 2, CE had 1. I want challenges, i want to stay all day fighting many different bosses in the Raid 3) People will find this quit silly but... Out of all Honesty and seriousness... I want a 12-15 man Raid. Why you ask? Well because Raid are supposed to be challenging. VoG became easy, in Crota's first week was easy. Bring on heavy challenges, not just bullet-sponges. Have us play a large roll. The next Raid is going to be on The Reef. VoG was indeed hard, at a time. But Crota's End gave me and my team no challenge. It should take at least one and a half hour to figure out how to beat a certain part of a raid. Just bang up the Difficulty a little, ya' know? I hope people agree, people who have a thirst for Blood

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    • How about a shorter waiting time and fewer glitches...?

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    • A mini gun with backpack...... Like in predator!

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      • At least a raid that has several stages and several new strikes. Story missions that give more details about the fallen, who they are where they came from who leads them.

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      • more re-skinned enemies. more Disc Locked Content. more artificial difficulty because "muh 10 year plan"

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      • Edited by Machinima: 12/20/2014 5:38:12 AM
        Aliens Dinosaur with lasers [spoiler]That's all I want[/spoiler]

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        • I want a cape for my Titan, like what the captain where. Then I'd be complete

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        • A lot more than we got with the Dark Below. An expansion is supposed to expand the game. With TDB all we got was reused assets and 1 or two new rooms. Bungie said we were getting new vendors, all we got was Eriss.

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        • Cash back

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        • I want a dreg riding a shank into battle.

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          • £60 worth of content.

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            • A story.

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            • I want to be able to fly my ship and upgrade it with like turrets on the sides. I want to be able to upgrade your ship, so that we can use it in a new crucible type, that will be sweet, I also want more new exotics weapons, 3rd subclass, ( for warlocks I have an idea that they will summon a blue lightning ball and smash it down all around them, u can upgrade it so that it will make a shield, or that it will shoot out lighting when it hits the ground) I want to have a hole new planet to explore

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              • I'd like more customization in my armor and weapons. Maybe a node tree set up and you can add a couple of your choice to truly make the weapon your own. Better and more story. Start to fill in the blanks of the first story. Varied gameplay. Too much kill, ghost and repeat. Make the sparrows useful. How about sparrow missions, races and strikes. I'd love to see something/anything happen with the spaceships. Right now they do nothing but fill up my HD with wasted models and textures. More life to the environments. We've got these gorgeous environments with nothing but bad guys in them. How about some other people living off the grid to play with or get new missions from. Wildlife? Would be cool to see some random alien animals that you can kill or ride.

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              • My list of things that actually would help, and in no way is complaining or trolling. 1. Map in combat for pve. (Mainly useful for patrol so we aren't getting lost if were too busy talking to remember which little tunnel goes where. 2. Pets any kind of pet. In tower or useful in game. 3. Make orbit non existent and after every match just go to the tower an launch next activity from there. You could turn the useless tower map frames into travel agents. 4. My last request is a mission or series of missions to come at some point that allows us to use vex time manipulation to go bak to the golden age and be a part of the original war. I know these will probably never happen but 3 of the 4 are simple and can easily be done. But atleast my opinion is out there.

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              • My dream list: 1. 5 Story missions with cutscenes that also involves the traveler. (At least 3 in new locations) 2. 2 new strikes (3 for PS) 3. 1 new raid (in the reef) Easy32/Hard36 4. LL cap of 35. 5. 3 new crucible maps and introducing 2 CTF modes. 6. Refined and simplified gear upgrade system 7. Weekly Quests from every NPC in the tower with specific rewards. 8. Do something with factions... Anything. 9. In-game Grimoire

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              • Edited by kaleゴゴゴゴ: 12/20/2014 2:02:56 PM
                The old legendary armor back More story missions (10 at least) A more challenging raid(s) Increase the cap by more than 2 Another planet to explore but I don't think that's happening

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              • Edited by Vuhdoo: 12/20/2014 1:54:03 PM
                Transmog! and customisable shaders. Seriously $500 million and this is not there. Also...weapon shaders/skins!!!!!

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              • A raid that takes hours to beat not 40 min or less

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              • Story. What happened with Rasputin? Horde mode. Defend the city event? New shaders. More maps for control. Feel like I playing same 8 for eternity.

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                • It would be great to fight the queen's brother as the raid boss. He and his fireteam against your own

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                • Randal the Vandal to be the raid boss. EEPPPIIICCC!!!

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                • A raid that is longer than 30 mins without cheesing anything

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                • The rest of the game

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