JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Jokat: 12/8/2014 12:21:53 PM
10

Raid weapons useless after DLC release?

Once the DLC releases, wouldn't that make the weapons from the Vault of Glass useless? Since obviously everyone would use the DLC weapons because they wold be much more powerful. Unless they provide a way to upgrade them. I haven't heard of any news on this.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The damage modifier on nightfall missions will keep those raid primary weapons relevant at least until hard CE becomes available.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • No I'm a regular player and will still go back to my VOG gear for the Raid I know how the weapons work in the vault and how they benefit me so they ain't obsolete

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • Edited by RecklessWaif98: 12/13/2014 8:12:10 AM
        Bungie should have never increased the damage output on new legendaries offered by the gunsmith's. It makes the raid weapons and armour we worked and grinded so hard for, completely useless. I'm fine with them increasing the damage cap on Crota's End weapons and armour, but not on everything else. Vision of Confluence will become obsolete by next week. I was stuck on level 29 for over a month, and as soon as the new dlc came out I'm now a level 31 because I'm able to purchase better armour from the quartermasters in the tower instead of playing VoG in hopes of a piece of gear. Complete crap, and I hope they address this issue and return the tower gear to 27 light level instead of 33.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • void loadouts on that new vex strike are DEFINITELY beneficial. Also, on heavily vex strikes like that I find some of the perks on the raid gear to be team-oriented.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          2 Replies
          • Edited by Rubber Ducky Yellow : 12/15/2014 4:27:52 PM
            I still use the Vision of Confluence in all my raids and strikes, shot for shot its still better than any purple rifle ive come across, and it still beats my exotic primaries until I can get them fully upgraded.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • still great for nightfalls

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • Please explain how they are 'useless', have they stopped firing?

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                3 Replies
                • Well, the raid weapons max out at 300 which equals to level 30. Crota's End is level 30, nightfall is level 30. We'll pretty much be fine until they release the hard raid.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  5 Replies
                  • Are they making a the VOG irrelevant?

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    3 Replies
                    • Well, they wouldn't be useless for the Vault of Glass. However, the new weapons will all be more powerful, so it would make little sense to hang on to the existing legendaries. It would be a shame, because you get attached to certain guns, but I guess that's the sort of game this is. We went from common to uncommon to rare to legendary and exotic. The march goes on... Hopefully, they provide much expanded vault space with the DLC, so you can archive your favourites and them bring them back out for whenever nostalgia calls.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      1 Reply
                      You are not allowed to view this content.
                      ;
                      preload icon
                      preload icon
                      preload icon