It's been a couple of days now since the changes were made, so I thought it was time to have a poll.
I'm still on the fence a bit about the new version of Blind Watch.
I loved the original, it was one of my favourite maps, if not THE favourite and I didn't really see the need for changes, but bungie have all the data so I guess they did.
The games I have played on the new version seem to be unbalanced, favouring the team that spawns at C, they have a huge room just below B to take advantage of and the closed door at B coming from A is nearly always a death sentence because they have the jump on you and if you choose to come in the open door at B you're completely blind until you go down the steps.
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C is in a better spot, imo, being opposite A for a change, but B is still a pain if you start A side. However, I don't know of a better spot due to the level layout. Perhaps the hallway outside of B? That could render going inside the building obsolete, though.
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I prefer the new version. At the top of the stairs going down to B, you can still snipe from around the column. Previously, people who spawned on Alpha had to come in, go down and then up the stairs or go around the corner. The level is still tilted towards Bravo team, but at least Alpha has less to travel to get to B and a fair shot at actually capturing and holding the zone.
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I haven't gotten a chance to play it but I'm dreading what I hear about it
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I don't like either. It's still almost impossible to take B or C if your spawning at A
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It seems like it's harder to get to.any point other than the one I spawn at for.me.
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The version where it's actually not broken, and therefore won't exist. It was always just a war for B and C but now it's a losing battle for B and C if you spawned at A
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Edited by Jer909: 11/20/2014 5:23:52 PMWhat have your experiences been with the new version? in terms of balance