I think they could be improved by adding a level 26/28/30 option. Opinions?
Edit 1: Voting system in place? This would help out a lot.
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I'd rather they make the bosses less bullet-spongy and more interesting to fight (better AI). For example, Valus could take less damage to kill, but move aggressively when players aren't looking at him (dealing with adds) and then pull back behind cover when players attack him. Changing nothing else, that would completely change the dynamic of the fight.
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I only want them if they make it so you are guaranteed a legendary engram, or increase the drop rate substantially. Being a lvl 29 I DONT need blues anymore period. The only thing they are good for is to level up the cryptarch. All I want is to see more legendary drops/engrams. Blues don't cut it anymore. To me that is the only frustrating thing in this game. There is just not enough legendary drops/ engrams around. Tell what you guys think.
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I would like a challenge in the playlists I agree wit adding more levels to it.
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Needs material rewards. Spirit bloom exc.
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Apparently they'll be adding some higher level strikes this December.
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Only reason I would do that is if there was a higher chance for exotic drops
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Yes! 24's are a breeze for anyone over lvl25
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i would love to go through some level 30 strikes for better rewards.
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Edited by NomadicFB: 11/14/2014 10:46:11 PMOr alternatively allowing us to chose modifiers for strikes. Customize the strikes to your liking or difficulty. Add a point or two of rep for each modifier. lock out Epic modifier to keep nightfall and events unique, and lock burn modifiers so the strikes remain challenging.
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There will be with the upcoming dlc :D
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I may be in the minority, but being level 29, I like walking into the Tiger Strikes and just dominating. It's nice and relaxing and relatively stress free. I let the adrenaline flow with Phogoth and Valus and the Archon Priest in my "early" days of playing....running around all crazy looking for cover.....freaking the F out when a wizard would pop into my view...replaying the boss fight all over again after our team wiped. Now I just want to mellow out. I like going through the Tiger list on cruise control with the team being relatively safe. It's quick and fun.
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Vanguard Playlist in a nutshell: [spoiler]Aksor & Phogoth all day[/spoiler]
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I like this idea. I could tell you about all the strikes i had to do twice or 3 times in a row. But i think you know what i am talking about.
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As much as I hate to bring CoD into this, but the ability to be in a lobby (as someone mentioned) to vote or pass on a set of strikes to get a new set to choose from would be great. Just my two cents added to a post someone already made in this thread.
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when the level cap goes up those strikes will be added, there are already content placeholders for it!
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no. why ask for higher levels when u can get exotics at lvl 24 strikes? you guys need to think
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Thorn
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Im sick of getting the same damn stike 2-3 times in a row, and the level 24 tiger strikes are so easy, they're boring. Allow us to pick a specific strike. Make them level 28-30, with all the same burns/modifiers as nightfall, minus the nightfall modifier. They should give same loot and marks as the lv 24 "random" playlist.
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28 fa sho.
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Make it so the progress updates in Grimoire.
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Add the skulls or whatever they're called in this game to strikes. Make it more challanging.
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At least fix it so you don't play the same strike back to back! Twice in the same half hour to a hour!
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Edited by way455: 11/10/2014 4:45:42 PMAll those levels would do is add another 5-10 minutes of life to the last boss. Higher difficultly modes in this game aren't harder, they are just longer because the bullet sponge final bosses will have even more health. Unless they add AI difficulty increases or up the rewards significantly, I'm all set with 10-20 minute strikes becoming 20-40 minutes. That's why so many people run run through them, two engrams and 25 rep points is ok if you're getting them done in 10-15 minutes. I don't even do them unless I need the points for something specific that day and don't want to wait the week for the points to fill up.
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yeah, lvl 24 strikes are too easy, and the rewards aren't that good
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Higher levels, Strikes with random modifiers resulting in more rewards like Glimmer Bonus or Ammo Synths, Strikes and/or Missions with custom Modifiers, Horde Strikes...