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Edited by MAD X H0USE: 11/7/2014 8:24:26 PM
3
It was always Bungie's intention to make Destiny a series. Many people are hung up on "500 million budget" and "Destiny is supposed to last 10 years," without realizing those statements were referring to the development and maintenance of the franchise, and not a just a single installment. Besides, there will probably be a new Generation of consoles between now and then. Why would we be expected to continue playing on 360/PS3? I doubt they'd want to code across 6 different consoles... But your idea of an ideal Destiny is actually spot-on. Their original model was something like Base game + 2 DLC every other year or so for 10 years with "events" sprinkled throughout. (It was in one of the VERY early vidocs that they described this vision. I may try to find a link, but google can find it just as well) The storyline would weave itself through each installment, coming to an end in the final release. Not like Call of Duty which simply recycles the same programming, and regurgitates it back just in different time periods. (Call of Duty: 3035 featuring the same mechanics you know and love, now with more laser beams and alien-cyborg super soldiers! x__x) I believe that they intend to continue opening up the solar system and possibly more with each successive title, potentially expanding new areas and encounters to existing locations all while improving graphical quality/server stability/etc. It wouldn't make much sense to completely overhaul existing locations, you know? But I could see them breaking down some of the invisible barriers and giving us more space to explore. If we get lucky, they will implement some of the community-suggested changes, like a map and space-flight, as well as other cool things. As DeeJ would say: Who knows what the future will hold. lol
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