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#feedback

Edited by Misterhon: 11/27/2014 6:13:39 PM
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Ghost skill tree feedback!! (Updated) For Bungie dev team!

After logging in about 200 hours into Destiny, it's time for some feedback! Starting with your ghost (a.k.a little light). At the moment the ghost is nothing more then a glorified lockpick for opening doors and decrypting old codes. Let's add a skill to our ghost to our advantage. (Skill names are just a example of what it could be) We guardians have had too many situations where you wished you just had a few extra seconds. These skills would give us these precious seconds so that we are able to pull through! These skills for the ghost are PvE only! They would not work or be OP in PvP! 1. Ammunation When activated your ghost will search the area in a certain radius for ammo. 2. Eyes up guardian When activated your ghost will revive a fallen fireteam member in a certain radius. 3. Solar Flare When activated your ghost will emit a solar flare to blind enemies giving you precious seconds to reload or strategic reasons. 4. Timestream When activated all enemies in a certain radius will be caught in a timestream, making them move in slow motion. 5. Shield down When activated all enemies within radius will lose their shield for a few seconds. (solar, void, arc) 6. Duplicate guardian When activated a duplicate hologram will spawn for a brief moment giving the guardian time to seek cover. 7. Little light Ability to activate the light of the ghost at any time! (Thanks to Captain Teamwork for the idea!) All skills will be legendary items found in specific areas (raid, nightfall, strike) Cooldown will be 5 minutes similar to the consumables. I have no experience with the xbox controller, but i bet it could be implemented. For the PS controller it could be a swipe to the right on the touch pad. In the case that you like my idea, please keep the post alive! Any other good suggestions will be added to the list! Any feedback is welcome! Not sure if the developers are able to implement this in any way, but i think it's a good idea for future DLC. Thanks for any feedback! Lots of positive comments and likes so far! Thanks for the support/idea's/likes!
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#feedback

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  • Have tjese attached to cloaks etc so they do more then just make your gaurdians look pretty. Never have understood why they have no ability to add yo your charecter except gaining rep for a particular faction.

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  • So...a kill zone OWL?

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  • Update and spell ammunition correctly ffs

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    • Great ideas, I'm hoping that you'll be able to change the ghosts "shell" and voice soon also. I just hope someone from budgie takes note. I'm still hooked on destiny, but it is a little thin in places. I still want more uses for the ships, make them have vault space too so I don't have to keep going to the tower to switch out weapons etc. I imagined this game to be more like mass Effect 3...

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    • Good idea. To bad decent ideas fall off because the feedback forum is full of whiners

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    • Great idea, we could also do with a path finder ghost so that we can select the location we want to go to on the current planet (for those that can't remember that fastest way to the likes of lunar complex etc). Or how about auto reloading non active weapons using the weapons built in reload time, so that you can't double tap switch weapons in order to cut down the time but will allow you to keep firing for longer. Another idea would be a targeting ghost, so when your in a team the ghost will allow coordinated firing.

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    • Oh bump to the tenth

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      • Note: [quote]1. Ammunation When activated your ghost will search the area in a certain radius for ammo.[/quote] AND mark them on your map

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        • BUMP SKY HIGH! Love the idea

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          • Add another so that your ghost will give you an elemental shield, just like the enemies get. Good ideas!

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          • this would be so great for teamwork

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          • That would be awesome, more uses for the ghost would be welcome. I don't believe R3 is currently being used for anything, so they could probably activate it with that on both controllers. Otherwise it could be set to the ghost menu that you use for summoning sparrows and going to orbit, though it might be problematic to use that in an emergency mid-combat. However it's done, more use for Ghost would be great and it'd shut Eris up about them being door openers.

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          • Right-on MisterHon

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            • Edited by DRG JupiterIvan: 12/18/2014 6:10:52 PM
              It wouldn't be that hard to incorporate a button for it. Your button layout when you summon your ghost is limited to x to spawn sparrow, y to go to orbit, b to exit, and the d pad for party options. They could make it be the a button which is only used to jump but if you have your ghost out it goes away when you jump. So I'd remove that completely an use a to use ghost abilities.

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            • WTF IS GOING ON BUNG AND WHY IN THE FCUK IS XUR SELLING THE PLAN C AGAIN WTF BRING THE GHORN BACK BUNG MAY NEED TO START MAKING GAMES FOR XBOX AGAIN Now no exotic engrams from XuR WTF bung no wonder halo sucked!

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              • Nice post man +1 this

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                • [quote]After logging in about 200 hours into Destiny, it's time for some feedback! Starting with your ghost (a.k.a little light). At the moment the ghost is nothing more then a glorified lockpick for opening doors and decrypting old codes. Let's add a skill to our ghost to our advantage. (Skill names are just a example of what it could be) We guardians have had too many situations where you wished you just had a few extra seconds. These skills would give us these precious seconds so that we are able to pull through! These skills for the ghost are PvE only! They would not work or be OP in PvP! 1. Ammunation When activated your ghost will search the area in a certain radius for ammo. 2. Eyes up guardian When activated your ghost will revive a fallen fireteam member in a certain radius. 3. Solar Flare When activated your ghost will emit a solar flare to blind enemies giving you precious seconds to reload or strategic reasons. 4. Timestream When activated all enemies in a certain radius will be caught in a timestream, making them move in slow motion. 5. Shield down When activated all enemies within radius will lose their shield for a few seconds. (solar, void, arc) 6. Duplicate guardian When activated a duplicate hologram will spawn for a brief moment giving the guardian time to seek cover. 7. Little light Ability to activate the light of the ghost at any time! (Thanks to Captain Teamwork for the idea!) All skills will be legendary items found in specific areas (raid, nightfall, strike) Cooldown will be 5 minutes similar to the consumables. I have no experience with the xbox controller, but i bet it could be implemented. For the PS controller it could be a swipe to the right on the touch pad. In the case that you like my idea, please keep the post alive! Any other good suggestions will be added to the list! Any feedback is welcome! Not sure if the developers are able to implement this in any way, but i think it's a good idea for future DLC. Thanks for any feedback! Lots of positive comments and likes so far! Thanks for the support/idea's/likes![/quote] Fantastic

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                  • +1 Many games have this functionality from a robot friend or animal familiar. Good thinking.

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                  • Amazing idea man. ppl like you make this form a better place for all of us. Bump for good ideas.

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                    • It would be nice if he did something helpful. That way I could, probably, better handle his constant droning in my ear and pessimistic comments.

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