JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by DeeJ: 10/28/2014 3:38:45 PM
3117
123
DeeJ

Thoughts and Opinions about Atheon's Revenge.

So, the update just went live. Atheon can no longer be pushed off his platform. He'll also select people at random to be thrown across time. He's a real bastard, eh? I talked a lot to the developers about your opinions on the matter. You don't want to be selected at random. You want to choose who gets to fetch the Relic under fire from those nasty Oracles. I spoke on your behalf. Your voice was heard. We discussed your concerns. I even said "Why not just change Hard Mode and leave Easy Mode alone?" I was told "The Raid is never supposed to be easy." At that point, I recalled all the times I stood and delivered the line "...the most challenging encounter we've ever created." It was hard to disagree. As a veteran of Cairo Station on Legendary in Halo, I had to admit that I had been carried through the Raid like luggage assigned to my clan. I did my own carrying later, but carrying had been done. This is an activity that was designed to be undertaken by a hardcore team that is ready and willing to adapt and improvise to changing battle conditions. Like the moment when the Templar shields random players, the Final Boss was supposed to be extremely dangerous. While we've been working on some of the other things for which you've been asking (i.e. better exotics, voice chat in matchmaking, more bounties), the designers who made the Raid have plugged the holes that you showed them. If you got in on the ground floor of this thing, we thank you. If you understand the mechanics for how to beat Atheon, it's still a thing you can teach your friends. If you're all up to the challenge, the Raid is waiting for you. Let's talk about it. Please sound off in this thread, and know that I'll be reading.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I am ok with the random porting. It took a time or two to get that down but, there are major bugs still within the fight that need to be addressed: -My major one is the Minotaurs inside the portals. I saw it die and get the 25 glimmer, somehow it comes back and kills the relic holder. - Or the times we are shooting him and he just keeps getting health back. - There is a MAJOR issue with going through a portal and not coming out the other side, happens more often when more then one tries to go at the same time but still happens by yourself sometimes. - There is also the part of Atheon only porting two people sometimes. - There is also the issue with damage going through the relic bubble. - There is also the issue of supplicants freezing next to a portal and not taking any damage at all until people pop out and they blow up. - There is also the issue where killing all the oracles inside but we still die from them. - Also, sometimes it says you are cleansed but yet you go blind later on before the next porting. - Count down timer ends and no "go to orbit" , have to do it manually, if there is some other reason for this, it would be great to know why :) If these could be fixed or even mentioned that it is not a bug and in fact on purpose to make the event less preplanned and random, it would make everything with this fight wonderful.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon