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Destiny

Discuss all things Destiny.
10/29/2014 11:13:17 PM
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DeeJ

The Dark Below

[url=/en/News/News?aid=12337]The Dark Below[/url]
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#News #Destiny

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  • Throwing money at the screen

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  • Suprised crota has the guts to show himself after being a killed several thousand times.

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    • Bungie take my money

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      • Where do I get this

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        • I want it

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          • omg i cant wait!

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          • Wow dlc hype

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          • Are people not realizing this is a year old?

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            • Kek

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            • Can't wait so excited oh wait....

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            • Omg I'm so excited for this !!!

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            • Wow I can't wait for this!

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              • Wow, all the other posts are from last year

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              • Bump

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              • Bump

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              • Bump

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              • lets revive this

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                • Wait Wut this is still here nice bump

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                • Destiny Op

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                  • Edited by DaPandaMan123: 10/31/2014 3:26:34 PM
                    'Twas the night before Xur-mas, when all thro' the tower, The broom sweeping robot was cleaning, with furious broom sweeping power; The guardians were waiting, excitement in the air, In hopes that Xur would bring them sweet loots to wear; The Hunters were nestled all snug in their beds, While visions of Ahamkara's spine danc'd in their heads, And Warlocks in their trenchcoat, and Titans in their marks, Were dreaming about running through purple ball filled parks, When off in the shadow there arose such a noise, We all sprang from our beds to look at Xur's toys. Away to the merchant I flew like a flash, Ready to buy exotic loots, with all my strange coins as cash. The moon on the breast of the new fallen snow, We had to buy the best gear, to prepare for The Dark Below; When, what to my wondering eyes, praise the makers!, But an exotic chest engram, and those gauntlets, Sunbreakers! With a big crowd growing, some praising RNGesus, I knew in a moment the earners would be on the forums trying to tease us. More rapid than eagles the tears they soon came, Some cursing and shouting, some wondering why they still played this game. "Now! Arcite 99-40, now! Cayde-6, now! Zavala, and Ikora Rey, "On! Lord Shaxx, on! Eva Levante, on! Speaker and Amanda Holliday; "I'll bomb this stupid tower! Burn down every wall! "I never get what I want! I'll murder you all!" As dry leaves before the wild hurricane fly, Are those birds overhead or dragons in the sky; So up to the treetops the cursewords they flew, With the earners and haters - and whiners too: And then in a twinkling, I heard on the postmaster's roof They all disappeared in a big giant poof. As I drew in my head, and was turning around, Down the chimney Deej came with a bound: He was dress'd all in fur, from his head to his toes, And his clothes were all dirty with tears, OH NOES; A bundle of complaints and suggestions was flung on his back, And he look'd like a peddler just opening his pack: His eyes - how they twinkled! his dimples how merry, His cheeks were like roses, his nose like a cherry; His droll little mouth was drawn up like a bow, And the beard of his chin was as white as the snow; The stump of a pipe he held tight in his teeth, And the smoke it encircled his head like a wreath. He had a broad face, and a little round belly That shook when he laugh'd, like a bowl full of jelly: He was chubby and plump, a right jolly old elf, And I laugh'd when I saw him in spite of myself; A wink of his eye and a twist of his head Soon gave me to know I had nothing to dread. He spoke not a word, but went straight to his work, And fill'd all the stockings; then turn'd with a jerk, And laying his finger aside of his nose And giving a nod, up the tower's tree he rose. He sprung to his sleigh, to his team gave a whistle, And away they all flew, like the down of a thistle: But I heard him exclaim, ere he drove out of view- Happy Xur-mas to all, and from Bungie, "f-ck you!". Ps4 Psn: DaPandaMan123

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                    • 30006

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                    • Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.

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                      • Edited by Sigma: 7/19/2015 5:49:34 PM
                        WHEN DOES THIS COME OUT HOLY BALLS

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                      • Hype!! Can't Wait!!

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                      • Bump

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