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Destiny

Discuss all things Destiny.
Edited by DeeJ: 10/28/2014 3:38:45 PM
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DeeJ

Thoughts and Opinions about Atheon's Revenge.

So, the update just went live. Atheon can no longer be pushed off his platform. He'll also select people at random to be thrown across time. He's a real bastard, eh? I talked a lot to the developers about your opinions on the matter. You don't want to be selected at random. You want to choose who gets to fetch the Relic under fire from those nasty Oracles. I spoke on your behalf. Your voice was heard. We discussed your concerns. I even said "Why not just change Hard Mode and leave Easy Mode alone?" I was told "The Raid is never supposed to be easy." At that point, I recalled all the times I stood and delivered the line "...the most challenging encounter we've ever created." It was hard to disagree. As a veteran of Cairo Station on Legendary in Halo, I had to admit that I had been carried through the Raid like luggage assigned to my clan. I did my own carrying later, but carrying had been done. This is an activity that was designed to be undertaken by a hardcore team that is ready and willing to adapt and improvise to changing battle conditions. Like the moment when the Templar shields random players, the Final Boss was supposed to be extremely dangerous. While we've been working on some of the other things for which you've been asking (i.e. better exotics, voice chat in matchmaking, more bounties), the designers who made the Raid have plugged the holes that you showed them. If you got in on the ground floor of this thing, we thank you. If you understand the mechanics for how to beat Atheon, it's still a thing you can teach your friends. If you're all up to the challenge, the Raid is waiting for you. Let's talk about it. Please sound off in this thread, and know that I'll be reading.
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  • When it comes to laying down a challenge for players there needs to be a uniform set of rules. The "Atheon Push" was a clear and widely acknowledged glitch that was understood by the community as an unintentional aspect of the raid. This was also understood about the hiding on the outside Holligan sniper posts. Changing the rules of the mechanics of the raid is a whole other matter. Players deserve the right to beat the raid just as others have, period. This type of thinking should be applied to the upcoming new raids, not the one that was already live. I will be honest, this type of thinking sounds childish. I say this seriously. You created the raid and now that players are beating it in higher numbers than you want to see you up the standard on all of those who have yet to experience the raid or complete it. I guess [b]Prime Guard[/b] did not beat the "raid" then, did they? They beat the raid beta from the looks of it. You have lessened the value of all players that have taken the challenge and faced your hardest content and beat it. This leads us to assume that when the new rules are found to be too easy, you will simply change them again as well.

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