JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by DeeJ: 10/28/2014 3:38:45 PM
3117
123
DeeJ

Thoughts and Opinions about Atheon's Revenge.

So, the update just went live. Atheon can no longer be pushed off his platform. He'll also select people at random to be thrown across time. He's a real bastard, eh? I talked a lot to the developers about your opinions on the matter. You don't want to be selected at random. You want to choose who gets to fetch the Relic under fire from those nasty Oracles. I spoke on your behalf. Your voice was heard. We discussed your concerns. I even said "Why not just change Hard Mode and leave Easy Mode alone?" I was told "The Raid is never supposed to be easy." At that point, I recalled all the times I stood and delivered the line "...the most challenging encounter we've ever created." It was hard to disagree. As a veteran of Cairo Station on Legendary in Halo, I had to admit that I had been carried through the Raid like luggage assigned to my clan. I did my own carrying later, but carrying had been done. This is an activity that was designed to be undertaken by a hardcore team that is ready and willing to adapt and improvise to changing battle conditions. Like the moment when the Templar shields random players, the Final Boss was supposed to be extremely dangerous. While we've been working on some of the other things for which you've been asking (i.e. better exotics, voice chat in matchmaking, more bounties), the designers who made the Raid have plugged the holes that you showed them. If you got in on the ground floor of this thing, we thank you. If you understand the mechanics for how to beat Atheon, it's still a thing you can teach your friends. If you're all up to the challenge, the Raid is waiting for you. Let's talk about it. Please sound off in this thread, and know that I'll be reading.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • "...the most challenging encounter we've ever created." "This is an activity that was designed to be undertaken by a hardcore team that is ready and willing to adapt and improvise to changing battle conditions" If this is your intention with the raid, then I would agree that adding the randomized element helps you accomplish the goal. However, by making this change, I think Bungie has detracted from the overall Destiny experience in three key ways. 1. To be prepared for Atheon, every member of the team now has to have a loadout that makes it possible to handle the Oracles when you get teleported. But thousands of players have carefully crafted a loadout that does not allow for this, and now they have to go back to square one finding and grinding on weapons that they otherwise would have gotten started on much sooner. This is frustrating and annoying, not improving the experience in any positive way. 2. MORE IMPORTANTLY, you have to complete this raid many times in order to get the gear to ascend to level 30. Until now, players without the time and resources to form and train in a dedicated could do this thanks to reddit, destinylfg, destiny tracker, etc. Now a ton of these players, myself included, are potentially going to be left in the cold thanks to this patch. With the path to Level 30 much further from their grasp, many players may stop playing Destiny earlier. Is that what Bungie wants? 3. Thanks to the raid, an amazing movement happened in the Destiny community: raid sherpas. Generous people willing to donate their time to educating beginners in how to get through the raid. This is almost magical in the way in brings together disparate gamers in a positive, uplifting way. With this change, it will be much harder to Sherpa, and be Sherpa'd, and you are robbing the community of an incredibly positive experience in favor exclusivity and elitism.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon