Mostly agree, with the exception of a few points.
1. I've done the Raid at 25 - Yea you don't quite do as much damage and yea you get one shot if someone sneezes on you, but as long as you know what you're doing you're more than fine for the content. Knowledge of mechanics > reliance on levels.
6. Just because Minotaurs/Praetorians have void shields is not a good reason to center your entire arsenal/load out around Void damage. Take what's most effective. This doesn't necessarily have anything to do with damage.
For example, I run Striker all the time in VoG, with the exception of the Templar fight and Atheon where I go Defender for Bubbles.
Why? Because flashbangs are incredible for add control (yes they work on Praetorians)--stunning a crowd of mobs for 5 seconds in front of a conflux can be a life saver, and Fist of Panic is an amazing well... panic button, not to mention a very stylish way to cross the jumping puzzle.
Further, I use a Gjallarhorn over Truth even though Truth is Void damage based while Gjallarhorn is Solar. Why? Because Gjallarhorn just does so much more sheer damage it far oustrips any shield advantage Truth might provide.
And that's just the thing--Void damage only helps against [u][b]SHIELDS[/b][/u]. After that shield is down, all elements including Kinetic do the same amount of damage against a target's actual health. Why skew your kit to promote Void damage if you have a different weapon that might do more damage, but is say Solar? (Ex: Vex Mythoclast/Vision of Confluence > Atheon's Epilogue)
There's far too much emphasis on Void damage from people "getting ready" for the VoG. Have one Void Fusion rifle, or Praedyth's Revenge, and then the rest just load up however you can best maximize your DPS.
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