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It's a video game...not real life
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Edited by staindgrey: 10/24/2014 3:26:10 AMWhile much of what that video stated is true, he's speaking from a very biased standpoint and it's ruining his points. The video's creator doesn't know all that much about the bureaucratic side of the gaming industry, and how they are business ventures, rather than works of art. A blanket statement like (loose quoting here) "developers being pulled to work on DLC before the game's release rather than working on the main game is just as bad as cutting content" sounds asinine. When a particular, individual employee's role is finished in the main game, but the main game is not yet finished, yet the game's finanical plan includes DLC, of [u]course[/u] that employee should be moved to a stage of DLC development. In addition to that, ambitions like putting seven playable areas in the game will be cut down as deadlines near so that the game can ship; having a load of the work for new playable areas not yet finished is normal. They are not obligated to release every single bit of content that's ever been made in development, finished or not. And this isn't even including the rising costs of game software development and the business model created to keep home consoles alive. There is a massive overhead for AAA games on current-gen consoles, yet the appeal of cheaper, smaller mobile games and apps present an easier, safer money maker by comparison. Publishers cannot charge more than $60 for their title's base price; that would be suicide. Few would buy it because consumers have been conditioned to expect a $60 price tag. This is why Destiny, with its $500million budget, sells for the same price as the yearly iteration of Madden, a game notorious for making as few changes as possible from year to year. This is why DLC is part of the gameplan for all major AAA releases: they keep the introductory price low to gain as many users as possible, then release other content down the line to make up for further costs not covered in that initial price and turn a profit. This is the same way free-to-play works, only less extreme. If we, as a consumer base, want to stop having DLC cut from the vanilla game only to be released later, yet still expect top quality and bigger, better games to be released progressively, then we [b]have[/b] to pay more than $60 for the complete game. That's just economics. Personally, I prefer the current DLC method since, if I don't like a game, I've only spent a partial price and don't have to buy any DLC that accompanies it. Regardless, if the game publishers are going to actually [i]listen[/i] to our complaints, they need to be stated in a language they understand. Blanket statements made on a moral high ground with no sense of expenditures or the risks and rewards of an entertainment industry will never be considered by anyone who actually matters in these decisions. Furthermore, simply not buying DLC as a sort of "statement" will only tell those same people that that specific game was a bad business move, then they'll just pour money into another venture. Rather than change industry trends, it could potentially [i]kill the console industry[/i] and see a large scale deviation toward mobile markets, low cost apps and low quality development instead. The intentions of people like this video's creator and this thread's creator are pure, but unfortunately uneducated and misguided. We need more gamers at the top and fewer on Youtube channels and anonymous forums.
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incredible
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The hype is not real haha and rated t for teen...thirTEEN, fourTEEN, fifTEEN, and so on. Notice how ten (10) has no teen within the word. That is my only complaint about this video. Very convincing argument as well. I am a bit disappointed in the storyline of the game that's about it.
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dude... thankyou for opeing my eyes. you are 100% correct on every opic you mentioned
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Can Bungie legally charge for something already implemented in the server code? I/e Rumors that there are already SparrowGambling and StrikeGambling in the game code (peer to peer gambling of items) which is housed on the server. Since Bungie doesn't charge us for server access, but only the game. Would it be legal (theoretically) to sell the implemented functions as "DLC"? (if they existed) **completely theoretical**
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Something that would really serve as sending a message to publishers and developers in general that we as a community are fed up with mediocrity and this kind of tactics would just be not playing destiny for an entire weekend. Simply having their servers almost completely empty would show that everyone is getting together and sending a message and that message is: "Enough." That would create enough coverage to send a definitive message across the gaming industry that everyone from activision to ubisoft and EA would hear: Gamers are not stupid and can get organised, they should be working hard to earn our money not false advertising, cutting corners and selling half a game and asking for more money on DLC after 2 months. Things need to change or this trend will only be getting worse.
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Hot damn, I want this man for president.
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This guy had the balls to say what we were all thinking. The gaming community is deteriorating into this simplistic mindset. We need to stop this
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I would like some answers but I doubt we will get them... to win back my favour they will have to refund the people who bought the on-disc dlc then release it for free - also I would love to see the original script as I want to see where that story would of taken us rather than what we got here
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Edited by LagTime999: 10/24/2014 2:06:09 PMI love the way he says "the original gaming generation " lol I bet his mom was just learning to walk when i was busting my 56k on Duke Nukem![spoiler]if you don't know what a 56k is then you are not the original gaming generation.[/spoiler]
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All you have to do to know how full of crap Bungie is, read the back of the Destiny box. "rich cinematic storytelling with huge worlds to explore" it actually says that.
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Someone changed your thread title lol
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Edited by Woupsea: 10/24/2014 5:58:03 PMThe raid is the only part of destiny that lived up to its expectations, every strike should've been as good as the raid and the raid should've been damn near impossible. Destiny could also use a story mode
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I just want there to be free updates for people who don't buy the dlc
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[quote]This video is an in-depth analysis about everything currently in the game( and not in the game )... This video also includes the REMOVED reddit post THEY didn't want you to see... This video also touches on the Gaming Industry and its current state... Say cheese @DeeJ, our wonderful community manager... You are in this video TOO!!!!!!!!!!!!!!!!![/quote] Correct me if I'm wrong but wasn't the original title of this thread "DONT BUY DESTINY DLC"? If so who changed it? Also why was it changed?
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[b][i][u]BUMP[/u][/i][/b]
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guys go to 12 min, he have some news about the murder of 2pac!
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Anyone realize this posts title was changed from DONT* buy destiny dlc too buy destiny dlc.... Bungie u are snakes
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Just for this thread, I'm buying two copies. SPITE!
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From Don't Buy to Buy? WTF is up with OP? The same video is still there though.
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Bungie need to quit making games they are part of a group of game companys that are destroying the industry, story on heavy rain on ps3 was awesome never any heart in games anymore no soul and uniqueness just repetitive crap
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Edited by SoloXYZed: 10/24/2014 9:32:16 PMI would be fine with all of this IF they didn't straight up lie to our faces. If they simply stated that what we are previewing may not be in the game upon release i'd be ok with that, but they made it look like the game was going to start with this amazing story and it would be built onto for next 10 years... Not take 10 years to build it up to the story we were expecting. It's false advertising plain and simple and it's NOT ok. It's up to us, the gamers, the fans, their source of income, to put a stop to it.