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#feedback

10/21/2014 12:32:16 AM
3

Very bad crucible maps. Poor design. Lack of balance.

I have no idea why there are SO MUCH clutter and obstacle everywhere. Like a perfectly fine walkway, there has to be a box right in the middle blocking yr view of opposite exit. There is always SOMETHING in front or around the corner blocking and obstructing your movement or view at every point. No wonder the crucible is infested with Auto rifles and shotguns. Because they are the most effective weapon. Pulse rifle, scout rifle are so underused because of these stupid and illogical map designs.

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  • What are you talking about all maps have a night time and day time version.. what more do you want? :p

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    • While i understand your point, there is reason for this. If you have a room for example thats fairly big and has a control point on it, if theres nothing blocking sight from door to door then who eber gets there first can xreally easily hold down entry ways. There is a lacl of open ground and maps imo, but i think the objectd are there for good reason. I wpuld like to see more variety in map types then trying to make the current ones more open

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    • I agree. I'm always tripping over stuff or in midair getting caught on obstacles. No idea why they thought this might be a good idea. I don't care for the map layouts either. Just mediocre. Not like the classic halo layouts.

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