I'm trying to figure out what was the point of giving warlocks extra melee range. This may not seem like a big deal but it seems to effect alot of pvp encounters in this game the whole range punch shotgun thing. I mean what is going on? Why do warlocks need a range melee attack ? They already have alot of pvp advantages like teleporting,floating ,homing grenades,
two grenades, spammable grenades during special,resurrection and dot damage. As a Titan who only gets a ground smash and a shoulder get shot gunned charge I would expect us to be king of up close encounters but i'm starting to find up close encounters go to the Warlock.
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#Destiny
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Great now this is gonna get Nerfed