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originally posted in: Bungie Weekly Update - 10/10/2014
10/11/2014 4:49:24 PM
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#1-Bungie is afraid to respond to valid criticism on the forums. A simple reply would be sufficient to a post that has 100+ responses. #2- Lets talk Crucible. Im in the top 1% of Crucible players in this game according to DT, so ive played enough and here are good and bad points of the game mode. Crucible is labeled as "competitive multiplayer". Why? Because a levl 1 can compete with a level 30 bc of skill and disabled levels. That was a correct decision by Bungie. With the release of IB, the community was misled, theres no beating around that bush. It wasnt players hyping up IB but Bungie and in extension DeeJ himself. Turns out as we all know IB is reskinned Crucible.Fact. That cant be argued with. Concerning the competitive aspect of said playlists, Supers are a twist to game play. Fine. Leave them in. Im under the belief that either they should be toned down or thr lag in game makes things ridiculous. For example, Bladedancers killing entire teams and regening health in the process. Or titans running at you while getting lit up and using FoH's well known invincible period to kill everyone. Sometimes they kill you, sometimes you kill them. Thats chance, no one wants chance in Competitve multiplayer, because of the very nature of competition you want more skill, less luck. Make sense? A personal gripe I have is with grenades. Quick question, why are there 3 different 1 shot grenades in game? Magnetic, trip mine, and Fusion. In PvP this once again needs to be toned down especially trip mine. Why do they stay active for so long? Why do they have such range on them? It breaks my heart to be on a 10 koll streak, to die by a grenade soneone threw before they died. Oh and to add to that, how are grenades thrown if I never see people arms move? Ive been killed like that a dozen times before they die they somehow get an insta nade out. This doesnt seem competitive at all right? Moving on, this game has several primary weapon types correct? The AR is to powerful. Thats just fact and the Scout rifle is underpowered. Since this is being addressed, "addressed", lets wait to see them post patch. I wont start on shotguns, or the fact you can run around with your secondary all game because of the massive ammmo provided to them. Heavy weapons I like, they seem powerful which is good, nice job Bungie. I love my Corrective Measure. With that being said,gun play is beautiful in game. Very smooth movements, aiming perfect, I have no gripes here. #3 -Loot The game is based off of RnG or random number generator. So no matter how well you do, or how much time is spent, if the activity is complete you have a shot at getting something. Lets see why this is an issue. #1- as a top crucible player I of course am on top 90% of my games. However since RnG dictates everything in PvP im not awarded accordingly. Everyone has a shot. The kid who goes 3-20 has a shot at getting an exotic. This in itself is not a problem, everyone being able to get loot is fine. However where is the incentive to do good then? Theres not a single place in game where skill is rewarded. So for players who want more, more than luck we are SoL. The raid you say? Wrong. I ran a team through VoG on normal. Have the most kills, least deaths, and receive nothing but shards. (This is just to prove RnG effects top tier content as well, I dont mind getting shards). The point is there is no where for skillful players to be rewarded and for a FPS thats wrong Bungie. Giving something for skilled players to work towards give the game longevity, why do you think people still grind away for 50's in h3 to this day? #3 Content The lore we have discovered so far is amazing. There are posts about Exo, the stranger, the VoG, that seem beautiful and thought out. However, so few know, because its not In game. Casuals won't go look at grimoire anf delve into it, so why not have a place in game for them to look? Concerning gear endgame, you can as of now only reach level 30 via raid gear which is fine. But once that happens then what? Theres literally nothingto do. Since IB is a joke, going in as a level 30 isnt especially fun. Since strikes cap at 24 they are s breeze. Since I've soloed Nightfalls since 26 a level 30 character walks through those as well. So lets run down a week for a max level character. Tuesday reset (already level 30) to do list Weekly Nightfall Daily if you want. ...... Xur comes, use strange coins from weekly and NF to purchase whatever. Weekly update, see if anythings being added Saturday/Sunday Play with some friends And thats it. Theres nothing left to do. No offense but its not fun to gear 3 characters to level 30 when its luck based. Feels like a 2nd job. So I know this is just the beginning of Bungies plan for the game, but there really isnt anything to do at the end of it all. The first journey to 20 was fun though, so minus having a no idea what's going on story wise during your first 20 levels the rpg elements of unlocking stuff was a good time. Just to touch on the rpg elements, these were done ok. Being a FPS, they add enough diversity to your build to make it how you like but not being to ridiculous. #4 -Events Now heres where the largest failure has occured so far. As a level 29 character events hold no significance for me. Queens Wrath was good for shards. Till you took it away. Now what? Try to get gear that is comparable to legendary gear? Its not unique in any way, no special perks even. A weekly event shouldnt have the same gear as a vendor thats already in tower. IB gear is no different. Use logic here. IB was sold as content for high level players yes? Only winning in IB gives you rep needed to purchase gear yes? Why the hell would a high level player want gear that doesn't improve his character in any way? It was poor, no atrocious game design concerning events so far. Not to mention Combined Arms aka First Light and Bastion with vehicles. You guys made the Banshee. You guys made flying enemies with annoying plasma pistols that are OP on legendary. Now what do we have? Shanks.... With all that being said, I dont know how to feel about this game. I play quite a bit because my license is suspended, but theres really not much bringing me back and the community as a whole will reach that point eventually. Hope someone with some sense reads this, from the point of a skilled high level character this is how many of us feel. This was all my opinion so if you disagree its fine community. Just wanted to express myself bc I had such hope for this game.
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  • All i wanted was the bond. Stayed up til 5am trying to get the points for rank 2. Got it with seconds left to go back to the tower. Sadly it loads the event center closed :(. Iron banner was fun. That warlock bond was cool. Nice way to test the OP weapons and for us to rack up more exp. Didnt get anything from the games i played. Thought we supposed to be rewarded for doing well.

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  • It's probably been said somewhere else, but I'm too lazy to look. The reason the Tripmine grenade has such range on it is because you could be stood half a foot to the side of one and take no damage at all. All the damage it gives out is pointed in one direction from it. And they last a while, sure, but you could always shoot them, which makes them blow up, ergo no more grenade. If people throw them just before they die and then you die by walking into it, it should teach you not to rush back out of an empty room, and to look around, have some situational awareness (I say empty room because if there's another person in there with you you're probably already dead).

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  • I Agree, But Wanna Correct Something. Hunter's Have An Attachment/Perk That Immediately Regenerates Health From Any Kill With Blink Strike And/Or Arc Blade (Blade Dancer). That's How They Do That. Carry On.

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  • Haha yea someone pointed that out in the comments below thank you though

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  • No Problem. But Almost Everything Else I Agree With. You're Pretty On Point With It.

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    I agree man im lvl 29 and the rng has fed me so many timez that i even felt like playin cod ghost at least there there isnt any thing to piss me off except campers and hackers which are also im destiny and at least me going well is rewarded with more xp and skill points

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  • Just wanna correct the AR point, it is very well possible and easy to kill an AR user with any gun, but if you're charging an AR user with a scout rifle expect to get destroyed as the scout rifle was meant for awkward close combat capabilities and yes the scout rifle beats the AR ten to one in a range fight. I have personally tested all weapons combat performances in pvp and pve alike. Learn the weapons and what they're good at. An AR user doesn't stand a chance again a 3 shot kill handcanon user. People like you who are severely misinformed because they consider themselves an elitist gamer are why they release patches like the nerf that's only creating more problems as people are bitching that it's too weak known learn your weapons and their capabilities and then use your "[i]skill[/i]" to get the kills.

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  • Did you agree with anything in the post minus the AR point?

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  • Agree with everything else. Once you're a high level the game is pointless. Should have an increased level cap.

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  • So just so I have a diff pov what do you think the best pvp weapon type is? And gun if you don't mind me asking

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  • The last word. Exotic handgun, 12 clip high rate of fire controllable recoil. 2-3 shot kill.

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  • You must be good at pvp. You on ps4?

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  • 360 soon to be one

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  • On a very insignificant side note shanks are easy as hell to kill. Even on the hardest difficulty.

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  • Ok thanx

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  • Well considering this post had 200+ replies with no response from me calling Bungie out for a simple response goes to show they dont read our posts. There are posts on here with triple the replies yet no word from Bungie. If the game needs feedback why not reply to some of these hot topics? Most of us are trying to make the game better. Nontheless thank everyone for their responses and the effort we made.

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  • Bumpmpmpmpmpmp. I keep coming to this thread waiting for a response lol. All we keep getting are these frikin ninja crap distractions!

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  • While I do agree with most of the points you have (I also read the grimmore and I wish there was a bit of lore added to the story) I disagree with your decided to reward the top players. The reward should be your own satisfaction. RNG means fairness for everyone. The top people shouldn't be rewarded all the time because then it makes them even stronger, and dis balances the game too much. As of now, I think people should stop whining about the rewards not being enough. The extra mark and rep when you win a game should be more than satisfactory for an RNG game. And no, I'm not arguing this because I suck at PvP. I've felt the tingle you get when last place gets a legendary engram and you are first, but it doesn't matter. I've also felt the joy of getting first and getting an engram. But I also just enjoy getting first. We weren't reward in other shooters for being first except with our stats and pride. And that should be what matters.

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  • Your warlock is a I 28 & your titan a 27 your not a lvl 30

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  • My Lock is a 29 im leveling my Hezen Gloves right now chill lol and my level 30 example is still accurate, idk how me being level 29 changes anything

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  • Hahahahahaha your a joke. Top 1% hahahahahahhah so funn

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  • well: http://destinytracker.com/destiny/player/ps/Gatorstoke

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  • Thank you lol troll smash

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  • Check my titan for more 1% Theres a lot more locks than titand but I still have some good rankings in there too.

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  • The 1% is orbs per game…

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