Most definitely. If you feel that you have not received what you were entitled to, you should be.
My point is that people feel that they are entitled to something that has not even been proven to exist, in terms of the DLC. Bungie says it is placeholder, and I believe them - because I do the same exact thing in my day to day development activities. It is considerably easier to ship assets if those assets are largely done - even if not functional.
However, people were show video of what the developer build of Destiny had looked like - that is undisputed. But, you start changing the narrative, shifting the focus, and working on other aspects of the game - parts sit in a partially completed state. Sometimes that state is something that looks pretty close to finished - but it is rougher than you may think.
English
-
And besides, £60 for a game that feels half finished if that with a practically non - existent story and mediocre areas is a rip off... When halo 4 came out people started insulting 343 (myself not included) because they didn't like the game, however 343 reconciled with the master chief collection... £45 for four digitally remastered classics a beta and a live action series, now that is damn good value for money there. However on the flip side the almighty bungie create this... This half finished piece of what could have been a sheer masterpiece...
-
That's a good point, I personally (along with many others) are just angered by the fact that they promised so much, showed so much and delivered so little, and when I discovered the extra dlc areas that were on disc I got very very angry, if they made the area but don't plan on using it yet then why bother making it? I just feel like this is a huge slap in the face and an even bigger sucker punch to the wallet... If the first few dlc's are released and they cost anything close to the usual dlc prices then the player count will drop faster than anything else. I'm disappointed... Very disappointed
-
It is actually more common than you think. There are many games with locked off rooms with names that imply their purposes for testing, asset storage, etc. Skyrim is a common go-to example. There are entire rooms with names like "Smoke Test Cell", etc. And, they look pretty "finished", but were not intended for people to actually go to: http://elderscrolls.wikia.com/wiki/Editor_Smoke_Test_Cell The difference here is that Bungie appears to be staging content and assets for future releases, expansions, etc. If anything, they are fault for not having a better means to seal off the content until it is ready - because of how easy it is to get into, it is ripe for the "withholding content" arguments to gain a foothold. Only people that can speak to why the release was scaled back is Bungie and Activision. Given Bungie's reputation and apparent pride in what they do (and this is coming from a non-Xbox gamer), I tend to go with the logical argument that there were development-related issues that prevented the full release of what was shown in earlier releases. For all we know, they may have had to shut down entire areas of the cells that content was rendered on, in order to show the content that was shown. Perhaps the unreleased areas expose defects with their rendering engine or gameplay mechanics that they did not have fixed in time. I simply don't claim to know, and see no reason to look no further than the fact that I still do like this game - for exactly what I've gotten from it.
-
I like what I have seen of the game, don't get me wrong, that's the main reason ik so disappointed with the lack of things to see, because what I have seen was so promising... Alas I'm exhausted atm and you seem to know more than myself on the topic
-
Nope - I don't know anything about the situation. And without a job offer and an NDA, I will continue to be just in the dark as everyone else. :-) Get some rest, and thank you for the civil conversation. Both sides of the issue could use more people with your skills, Guardian. :-)