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#feedback

Edited by Sol Atratus: 10/5/2014 4:21:06 PM
1

Red Death - Rebalance or rename it!

Yes, this is the way the Red Death should be!

11

We could try it out at least.

3

No! It should stay the way it is.

13

1st of all...the current Red Death is an awesome weapon in terms of utility and it feels good to use it, but I don't get why it is like it is. [u]The lore of the Red Death from the Grimoire card:[/u] "[i]Only rumors tell of the mad Guardian who fashioned this butcher's tool. But its power is undeniable, and fear is a formidable weapon.[/i]" Sorry, but it doesn't feel like a butcher's tool, it feels like a tool of survival and this role plays it very well. It rewards you for killing your enemy by keeping you alive and allowing you to fire it without too big breaks. It celebrates survival, not death. It seems like it would say to me ([i]in the voice of a coast fisher with a lit joint[/i]): "Smooth kill maaaan~, I fill us both up so we can do this again." But this is totally wrong! It should scream: "More! Give me more! I demand more!" So please change its Mods... * "[b]Unflinching[/b]" should be replaced by "[b]Crowd Control[/b]" (Kills with this weapon grant bonus damage for a short time.) * "[b]Red Death[/b]" shouldn't heal you, but give an additional damage boost upon kills (the improved reload can stay). ...or rename it into "Red Survivalist" and change the skull symbols on it to tiny hearts (and the lore with it).

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