[url]https://www.youtube.com/watch?v=ZqmUmVKurxM&feature=youtu.be&t=6m42s[/url]
Agreed.
This needs to be FREE as it is on the damned Disk.
Any Content created DURING production time needs to be included in the asking price.
Anything else should be cosmetic, or made POST production time as DLC.
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The leaks that I have read about what the game included before it had all its heart and soul ripped out were so good, that game had substance... ...it really is too bad.
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ALL DLC IS CREATED SIMULTANEOUSLY WITH PRODUCTION OF GAME...OTHERWISE YOU WOULD NEVER SEE DLC
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no. just no. only when they plan the DLC before launch. there are tons of games out there where the DLC wasn't made until AFTER the game launched.
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A year plus out from launch. Not the FIRST one.
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Umm... that is incorrect.
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Proof?
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Any Elder Scrolls Game Ever. Borderlands 2's various DLC. Do you honestly think that ALL DLC is created at the same time??? Like... they make the game and all the dlc at the same time??? Do you REALLY think they have the time and resources for that???
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Any Elder Scrolls game? [quote]On June 29, 2011, Todd Howard, director at Elder Scrolls developer Bethesda, suggested that DLC expansions for Skyrim would be fewer and yet "more substantial" than expansions for Fallout 3. He went on to add that they don't yet have concrete plans for updates. "So right now I can say that we'd like to do less DLC but bigger ones--you know, more substantial. The Fallout 3 pace that we did was very chaotic. We did a lot of them--we had two overlapping groups--and we don't know what we're going to make yet, but we'd like them to be closer to an expansion pack feel."[/quote] Sounds like they were planning Skyrim DLC during Fallout 3 to me.....
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they could have a 500m budget and use only 250m on that on the game.. they could use only 200m of that to make the game. and 50m on the dlc. and they could make the dlc sooner or later you really dont have a choice of the matter as its their budget and it is their game. as long as they give us the finished game its all good for them. the only reason they made it sooner is because it is more logical. If they just started making a dlc after the game launched, the game might die before they finish making a dlc or even if they sped up the production of that dlc being made it might be a glitchy one or worse. Hence dlc are planned from the get go alongside(or at least midway) making the game
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Edited by P45K: 9/29/2014 8:30:46 AMits highly likely half that 500 million won't even go into the game, its sequels or any DLC production - it's astounding how much of that will go towards marketing, events, promotions and other related non-development costs.
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Why? They'll have budgeted and planned for DLC right from the start, every company does. It would be stupid to wait until after release to work on it. If they hadn't budgeted/planned for it, you wouldn't have got that content on the disc, the content wouldn't have existed at all. From what I've seen, the "cut content" is quite clearly [i]unfinished[/i] content. If what they're showing in those videos is released as is, even as free DLC, I'd be disappointed with how badly done it is. Most of it is empty, some of it has some enemy spawns. That's all it is.
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Because there is also a budget plan for Production time for that actual game. Do you know why some cities MUST spend this much money on infrastructure? So we look at this completely useless road, or round-about that no one uses, and you think "why wasn't that money spent elsewhere"??? Because they are legally obligated to spend that money where it was budgeted. Ergo, anything budgeted and created during and for production time goes toward the release of the game. Anything outside of that budget and production time can be sold as DLC extra content.
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Lol. Using "ergo" doesn't make one's point any more meaningful. Points for effort, though. Poor analogy.
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That's not how the entertainment industry (especially the games industry) works. These days, DLC is planned and budgeted right from the start, alongside the planning and budgeting for the main game.
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But what if this was created during production? Would you feel comfortable paying full price? Production Time is payed from by the initial game sales. Ergo, by purchasing the game, you are paying for the production of that game. If they cut off pieces of the production, then you are being robbed of what you payed for.
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Edited by Ackter: 9/29/2014 12:14:39 AMAll early DLC you play was mostly created (or, at the very least, worked on) during initial production on pretty much every game released. That's a fact of game development. You need to be able to support your game quickly after release with new content to ride the initial wave. If you miss that wave, you've wasted all your money on making the DLC.
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That isn't Production time, though. I'm not saying all content created before release. That is ridiculous. The game is usually out of production time several weeks before hand. That is, the game is considered "finished" by the devs. All content is complete, and is running and included in the game. They are free to do whatever they want after that, but developing the game proper in tandem with DLC??? There should be a limit to that. Develop the game in a way in which it can be expanded, sure, but actually building the expanded levels, bosses, ect??? That is wrong. It takes away from the quality of the game itself, and money out of the pockets of the community which is buying it. Its paying for early access, and then asking for more money upon release as all the content is finished.
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Yeah, but they don't start working on the DLC once the game has gone gold, they'll be working on parts for the DLC at different times throughout production. Different sections of the development team will finish their work at different times, or are held up waiting on another section to finish something before they can continue - during times like that, they'll often start working on DLC.
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Again, if they are working on something during Production Time, it should be included in the game proper.
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"There should be a limit to that"? It's called "vote with your wallet". If enough people don't like something: they won't buy it. Capitalism is evolution of products and ideas..... it works out the kinks on its own.
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Capitalism does not work like that at all... It is all about advertising and subterfuge. Had someone NOT found the glitches in the game to access this content, it would have been sold as normal, and Capitalism would have prevailed anyway. NOW it is a matter of changing this practice, and receiving the content that I payed for.
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Well one thing people seem to be missing is that the content that was discovered in the game isn't actually finished content. It's all placeholders. Just because you see the placeholder for the DLC strike in your game, doesn't mean that strike or mission is actually finished and available. All the content that was "accessed" isn't actually available and finished content yet. And don't give me the download pass is only 9mb thing, the pass is exaclty that, a pass, not the actualy content. The download pass is just what tells the servers that your account is allowed to access the DLC, not the actual DLC itself
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But the content is also there. [url]https://www.youtube.com/watch?v=ZqmUmVKurxM&feature=youtu.be&t=6m42s[/url] Like... LOOK.
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Again, how in the hell anyone can watch that video and come to the conclusion that the content is complete is beyond me. It's so blatantly unfinished. A couple of enemy spawners in a mostly empty series of rooms is not "the content is also there". All that's there is the most basic of content - nothing that makes it a mission is actually there.
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So the content is accessible, so? It's a glitch in the server that is letting people access placeholder content that hasn't been released yet. Your point?