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Destiny

Discuss all things Destiny.
Edited by Vishimtar: 9/25/2014 10:37:00 AM
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Stop shoving PvP down my throat, please

[b]75% of all the legendaries are gated behind pvp rep / crucible marks[/b] [b]Almost all of the exotic bounties have difficult pvp steps[/b] [i]Thorn – Exotic Handgun -- Kill Guardians in the Crucible using void damage. Deaths slow your progress greatly! Bad Juju – Exotic Pulse Rifle -- Fight in the Crucible and obtain 10,000 points and have a kill to death ratio above 1-1 Invective – Shotgun -- Fight in the Crucible and achieve 25 more kills than deaths. Fate of All Fools – Exotic Scout Rifle -- Multiple PvP steps[/i] [b]Every special event that has occurred is occurring or is scheduled to occur is pvp oriented[/b] [i]Salvage - PvP Combined Arms - PvP Queen's Wrath - PvP/PvE Iron Banner - PvP[/i] I thought Queen's bounty was going to be a pure pve event, but alas 3 out of the 4 bounties for today are, you guessed it, pvp bounties. Why the extreme bias in favor of pvp when this game was touted as a shared world, rpg style loot, exploration heavy, "play your way" kind of game? If you're going to have all these pvp events and do nothing for the pvers you're cutting yourselves off at the knees, and the description of the game offered by Bungie feels misleading. [b]Possible solutions:[/b] Give bounties dual objectives, 1 that's pvp centric and 1 that's pve centric and allow the player to choose which way to finish the bounties. Open up all of the vendors to both currencies. I understand that recycling PvP which kind of creates its own content is easier than creating something new for PvE, but I'd be happy even with a recycled content PvE event mixed in with all of the PvP events. Queen event is the best attempt at that thus far, but all of the other events are purely focused on PvP and it just feels as though the PvE is being jilted.
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  • Edited by RedMesaOne: 9/25/2014 6:10:12 PM
    I agree to some extent. Not everyone who is playing Destiny enjoys PvP. May it be a personal preference or that some of us are just not that good at it. In fact, some of us are downright terrible, leaving the general experience to be no fun at all. To have ALL end game weapons that cater more towards PvE content require PvP objectives to unlock really isn't ideal for these types of players. Now being a fan of both aspects of Destiny, I have talked to several of my hardcore PvP friends about obtaining Exotics. I wasn't very surprised that the majority of them really aren't interested in working towards these items since all weapons and armor have a base ratings while used in Crucible. If you think about it, that's a lot of work for a weapon that looks cool but only gives its owner a slight advantage due to its abilities against a low level opponent wielding some skill and a standard starter weapon. They would rather wait until the Iron Banners or other PvP events come around and work on them. Now with Activation and Bungie being who they are and the franchises they are responsible for, its a given expectation that Bungie has pretty much catered to the Hardcore PvP player. They have definitely achieved this in Destiny by making level progression available with the same random loot system in PvE, allowing PvP players to get fully geared without ever having to touch the PvE content. If they are going to make "Becoming Legend" possible strictly through PvP they should show the same love to the PvE players without forcing the two together. Final thought.... ...to those of you Hardcore PvP fans out there who are responding with general comments of "Deal with it or GFTO" keep this in mind.... This isn't Halo or a COD title where the multi-player is pretty much the point of buying the game. This is a MMOFPS which caters more to the PvE player and PvE content. Crucible is just a small slice of the Destiny pie.

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