80% chance of green, 18.50% chance of blue, 1% chance of purple, 0.50% chance of exotic.
OR 89% chance of blue, 9% chance of purple, 2% chance of exotic would be excellent, since every 10 or so strikes you SHOULD see atleast one engram/item of purple or better quality.
Just give bosses a drop table specific loot drops for each boss to encourage different strikes with role chances like this and people will enjoy strikes more.
Thanks.
English
#Destiny
-
this idea is 100% better than the rng loot system we have... yesterday I got "hard light" the best exotic assault rifle in the game in a pvp rumble match that I came in 4th place for.... its just dumb. I didn't earn that rifle, while I am happy I have it has cheapened my gaming experience... I want to earn my loot, not get it through sheer luck that has absolutely no basis on my skill as a player.