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Destiny

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9/15/2014 4:29:05 AM
43

Ridiculous strike/raid boss HP, not enough loot

Bungie, I love Destiny, I really do, but every strike, or raid that I've played, the bosses have far too much HP. The Devil Walker alone is just long, tedious, and annoying with a group of level 10's. The bosses are one thing, but the lack of loot that drops, especially for that much time, and effort per raid, is pitiful. I know I'm not the only one who feels like this, so please Bungie, please-- lower the [i]freaking[/i] bosses HP, and increase the amount of loot dropped per raid.
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  • Edited by BlackHawkDrunk: 9/16/2014 5:45:21 AM
    Why are people bitching about this? I'm sick of hearing whiny little bitches crying about bosses being "bullet sponges". They're supposed to be, they're a -blam!-ing boss for chrissakes. If they had less health, you people would be in here bitching about them being too easy. Haven't you people ever played a proper RPG before? Stick to rail shooters, friggin babies.

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