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Destiny

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9/15/2014 4:29:05 AM
43

Ridiculous strike/raid boss HP, not enough loot

Bungie, I love Destiny, I really do, but every strike, or raid that I've played, the bosses have far too much HP. The Devil Walker alone is just long, tedious, and annoying with a group of level 10's. The bosses are one thing, but the lack of loot that drops, especially for that much time, and effort per raid, is pitiful. I know I'm not the only one who feels like this, so please Bungie, please-- lower the [i]freaking[/i] bosses HP, and increase the amount of loot dropped per raid.
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  • I think loot should e grinded for not given out. It group also be performance based. The better you do, the higher chance for better loot. I agree the hp of bosses have too much hp. That seems to be it when you increase difficulty. I'd take less hp, more abilities they use to attack, and less random loot and more performance loot

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