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Destiny

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9/15/2014 4:29:05 AM
43

Ridiculous strike/raid boss HP, not enough loot

Bungie, I love Destiny, I really do, but every strike, or raid that I've played, the bosses have far too much HP. The Devil Walker alone is just long, tedious, and annoying with a group of level 10's. The bosses are one thing, but the lack of loot that drops, especially for that much time, and effort per raid, is pitiful. I know I'm not the only one who feels like this, so please Bungie, please-- lower the [i]freaking[/i] bosses HP, and increase the amount of loot dropped per raid.
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  • Edited by ImmortalAbyss: 9/15/2014 12:53:24 PM
    I would like to see the final boss in a strike to drop a couple engrams or materials... Like the last boss in lv24 playlist drops 3 items. ----drop rates---- 75% for blues, 15% motes, 6% more/coin/ascendant material, 3.5%purple, 0.5%exotic Other lower level would have higher chances at blues and the other drops would become way less

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