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Destiny

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9/15/2014 4:29:05 AM
43

Ridiculous strike/raid boss HP, not enough loot

Bungie, I love Destiny, I really do, but every strike, or raid that I've played, the bosses have far too much HP. The Devil Walker alone is just long, tedious, and annoying with a group of level 10's. The bosses are one thing, but the lack of loot that drops, especially for that much time, and effort per raid, is pitiful. I know I'm not the only one who feels like this, so please Bungie, please-- lower the [i]freaking[/i] bosses HP, and increase the amount of loot dropped per raid.
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  • If they dont increase the drops of engrams which i think they should do for certain bosses, Atleast give us vanguard points for killing a boss with a skull by the name, To run a strike get 3-4 engrams possibly wont even be a blue is kinda bs, Or at the least increase the green engram dront cause it isnt rewarding to do them

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