So I was thinking, and this is just a personal opinion, we need an in game map. It's a simple thing, but something I'd really like. A map with icons, or ability to place your own icons, like the missions in patrol mode. Would make farming the materials a lot easier too (maybe people won't like that, who knows.)
It should also be noted that a map would allow us to show the people in our fireteams (random queues) where we are and that we actually are there. I've done countless Strikes with people that just don't show up and end up leaving because they have no clue where the other members are. This would allow them to simply check the map to see that they are indeed at the objective, or not.
I've done my fair share of Strikes to know that it doesn't place you into a fireteam, so to speak, so you only show up on the minimap if you're close to one another. If you're any distance away, you fade away from the minimap, so if you start a strike and end up at the beginning or w/e and the other 2 are say way up the road, you have no clue if you're in with other people or not.
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#feedback
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Yeah, why not, makes it feel more lore:"(y)" (at least to me).
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Learn the map. Those of us who are 26+ dont need a map because we explored
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Bump!
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Daily bump!
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I was thinking about the idea of a minimap last night. What if they tied it into the patrol missions. The ones that look like a propeller and you got scout an area. Say there were only so many of those per planet, and once completed, that area of the minimap would be "unlocked", and would be replaced by the other available patrol mission types.
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We have all 'high-end' futuristic gear yet we don't have a map. GG
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Bumpers!
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Daily Bump!
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Not having a planet side map is antithetical to exploration. I love to explore and would really like to have a map. I won't look up ghost and chest locations because that ruins it so please add a map so I can be systematic in my exploration.
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I think our ghost could map for us. If we explore it. We have it. Why is that a problem? It's common sense.
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bump.
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Bump!
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1 ReplyI'll be honest. If this game is going to survive it will be absolutely mandatory for it to: 1-Massively increase the size of the existing maps and add additional locations. 2-Give players the ability to trade with one another. I mean, come on Bungie, surely to goodness you realize that every other RPG on Earth has that option. 3-Give us the option to name our Guardians and customize their height and body build. This is basic stuff here, get with the program. 4-Ability to customize firearms, such as barrel length, color, magazine size, fire rate, etc. This is a major disappointment for such a well polished game not to have such a basic feature. 5-Make side missions actually worth while by giving each one a story of it's own. I'll be honest here, the side missions of Destiny are the lamest of almost any RPG I've ever played and I've been playing them since Wasteland and the original Final Fantasy on up to Diablo 3. 6-Offer reward options at the end of each quest. For instance, give the player the option of choosing between a rare Encrypted Engram or Strange Coins for completing a mission. 7-Make every planet the freaking solar system available for play. It absolutely sucks that I'm stuck visiting the same locals over and over again. It's boring and greatly detracts from the fun of the game. 8-Give us Class Specific Weapons. For instance, the Titan could carry spiked gauntlets, the Hunter could obtain a short sword, and the Warlock could get Energy Gauntlets. 9-Vehicular weapons and combat on Sparrow and our Ships. 10-Raise level Cap to at least 50. No one likes to see there character level maxed after only 3 days of playing a game. It's boring, and makes the game seem generic. If Bungie were to do all of these things the game would thrive and stomp it's competition, but as it currently stands, it's just too dang short and repetitive in comparison every other RPG on the market. Honestly I feel like Bungie didn't really research the Genre enough while developing the game. Either that or they were just lazy, and I would hope that laziness is not the case.
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Personally I like that there isnt a map. It forces you to really get to know the terrain rather than just relying on maps and sets it apart from other games as well. As for not knowing where your yeam members are it would be nice to atleast mark a waypoint on them. Much like the current waypoint for mission objectives which just gives you the correct direction you need to travel. I think with time well all get to know the maps so well we wont need and in game map.
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1 ReplyDark souls don.t have a map and nobody cares...
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Daily Bump!
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Yes yes yes yes yes yes please!
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7 RepliesI don't think they want you to see just how stupid small the maps really are.. When they promised rather large worlds
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A map would be helpful. We could also player-created way point to help fire team members get to crates, drops, and resources. Maybe replacing the D-pad sit command with a marker command.
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Would love a map and i would love it even more if it showed the locations of public events that are going to happen(ing), as well as the location of upgrade material (relic shards, spirit bloom, ect). Custom waypoints would also be great
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Bumpity
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Daily bump to keep active!
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bumpers
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Please post replies with a vote, keep it up top for people to see.
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