Blink does not have proper mechanics like diablo or elder scrolls online and it does not work like a teleport but is instead a fast arched jump that is unable to go thru objects.
It needs to be fixed as I find I am unable to navigate thru small doorways that require jumping first and it needs to display the cool down.
It should work by transporting the player in a set distance in a forward motion in the direction the player faces. And the distance traveled should not be stopped by walls or objects if the end path is clear.
The button should not be the same as jump as sometimes it's better to teleport and then jump or to jump and then teleport the direction or moment should be determined by the direction the player is facing. I find it very difficult to get to the same places I could normally have easily jumped to as it seems very unpredictable. Can we please get an update for this ability. Good examples are diablo 3 or elder scrolls online.
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#feedback
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So much for reenacting the scenes from the live action trailer lol
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I agree, I though it was going to be similar to a dodge. Nope.
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1 Reply
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I wonder if a lot of people have even unlocked blink yet
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1 ReplyEdited by Smash: 9/12/2014 10:02:03 AMAgree - I just don't like the not being able to go through objects... I think that would have made it fine... If they could go through objects (like the hunter does in the live action trailer, I know only a trailer and not actual footage) it would be fine
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19 RepliesIf blink doesn't work for some tasks just switch to double jump and then switch back, not that hard...
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24 RepliesI think blink is amazing just the way it is. Anything else and it would be OP. And the cool downs easy; two blinks 2-5 sec pause. You should try to get used to it before you say it needs fixed, not everything you suck at is broken.