What blows is that you have to fight your way through these corridors everytime just to enter a new map...
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It's a game, i'm curious of what exactly your looking for, example plz.
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Example: You're out and about doing beacon missions in the world, complete two or three and move on to the next area. The only way to and from each area is through these speed bumps in the form of mobs of enemies. Complete another two beacons and it's back through the same group of mobs blowing the shit out of my Sparrow and making me walk through the same building I had already been through 10 times in the past hour. Having a purpose for killing enemies is fun and interesting. Speed bumps are not fun and are a nuisance.
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so you want it to be once you kill them they are gone forever? though technically they are, they have drop ships come drop new one's in, but you know what i mean. or just completely roaming around randomly and then they all collect around you and follow you around?
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Edited by PapaCap: 9/10/2014 9:00:14 AMPossibly every once in a while have some weird scenario happen in those corridors, but only on rare occasions. I hate being on my way to some marker for beacon missions and having to fight my way through a horde once every few missions. All it does is to remind me that there are separate individuals maps rather than giving off the illusion of a vast open-ended world. There's no gain in killing them, it just slows you down between missions, and the repetitiveness of it gets very old, very quickly.
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Edited by 101WaysToBeBronze: 9/7/2014 10:18:14 AMWith all the same enemies spawned in the same place behaving the same way before you shot them last time