A lot of stuff I got in the beta by killing something and running over it. I think it would add an interesting dynamic if those items could be lost the same way. Maybe if your not revived and a npc crosses your revive. Things you earn rather than randomly find should stay with you. Suggestions?
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I think it should be an option as a harder difficulty. For example. One server when you die you don't loose anything but on another you die and you loose gear or worse permadeath