When I say Halo-level, I meant the quality and size of the multiplayer. Halo 2 and 3 had incredible multiplayer modes. Destiny has a very amateur multiplayer. I don't think people will be playing singleplayer all the time because it's linear and relatively short and after that, you have some Strikes and Raids which will be boring after you get good at and used to all of them. After that point, there's not much else other than Crucible which is a low-grade Halo and people will stop playing because it's amateur and doesn't have that addictive effect boring FPS games, like CoD, has. CoD has a style, atmosphere, and many bursts of rewarding feelings that gets you hooked on it like some drug. Destiny's Crucible is not much multiplayer-wise and doesn't have that addictive effect some FPS have.
EDIT: Just fixing some spelling errors.
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I see youre point but Destinys big attraction is PvE not PvP. Bungie does realize that PvP is important but they are focusing on PvE. P.S the raids are going to be extremely hard. (Bungies words not mine) They are going to be extremely Very super-dooperly really Difficultly hard to the max.[spoiler]True story[/spoiler] A huge group of people played them for 6 or 12 hours (I cant remember which) and they came out unsuccessful