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#feedback

8/26/2014 9:58:51 PM
7

Subclasses and skills....nah it's just a shooter

So I'll admit to having a little more preference for ability-casting than pure gun-shooting, so naturally I'm a bit disappointed that Destiny is 90% shooter and only tentatively dabbling in subclasses and skills, but I understand. That's its roots and its core player base. But it annoys me a little when it can't seem to admit that. I find the talk of "roles" in raids hard to believe when I have one skill, one grenade skill, and a gun. But we have subclasses! Well, two. So technically if everyone in your raid played different character/subclass combinations, you would have JUST enough to technically be different. But otherwise somebody is a duplicate. Fine, fine, it's a gun game, differentiate your role by what you do with that gun rather than by any character skills. But even if I've got only one ability and a grenade and a gun, at least subclasses can differentiate a little, right? Except there are only two. [quote]Squishie1984 Can you tell us about the possibility of another class/subclass? You have yet to maximize your first sub-class. We have yet to even let you try a second one. Ask us again once you have mastered the six classes that you’ll have access to in Destiny, and we’ll show what we learned while we watched you do it.[/quote] Well, this post from the recent Mail Sack berates us for complaining that there are only two, except that the rest of the time Destiny is trying to tell me how vested I'm going to get in my character for the next 10 years, etc etc.....ok, so I picked a character class to stick with for 10 years, so now I only have 2 subclasses. Those others don't matter, I'm only playing one character. I only have two abilities to choose between. Don't get me wrong, Destiny will be great fun from what I've seen, but it's just a shooter and I'll have to keep reminding myself of that. Until my character has more than two abilities/skills to choose between, Destiny is going to have a hard time convincing me otherwise. That's not bad or even unexpected, it's just not a whole lot of character progression or diversity.
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  • When you think how each subclass is tied to one element its reasonable to think each class has one more sub (prob released in some form of dlc). As it stands titan: void and arc, hunter: arc and solar, warlock: solar and void.

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