Yeah, but that's just hypocritical. If you're against drop shoting, jump shoting is just fighting fire with fire and defeating the purpose at what you do. Ya sure, odds are, you live. But you are stopping a (let's just say) "[i]tactical[/i]" method with another one with makes that guy just as frustrated, essentially putting players in a mental loop of trying to beat that "stupid guys cheap move"
Idk. Not trying to start a war or anything. I guess I'm not sure what the best way (for game devs and players) to go about "tactical" moves like those.
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