I think that progress should NOT carry over.
One reason.... and it's more important in this game than any other since next gen has been released.
Modders....
It would be VERY simple to mod your save game on the 360 version, then transfer your modded character to xbone.
It's already happened once for COD Ghosts. There were no 10th prestige/unlock all lobbies on the xbone, but it was simple to do on the 360. All people did was pop in their 360 version, mod their stats, and it all transfers to xbone.
That's not too bad, it's just levels, right?
Now think about Borderlands 2 and how ridiculous the modded weapons, stats, and skill trees were in that game.
If the same principle could be applied, it would be easy to mod all your guns, levels, and stats on the 360 and become a super stud on xbone version.
Someone please, correct me if I'm wrong, but I see this being a MAJOR problem with this game. Especially in modes like "Iron Banner" when your characters actual stats have impact on PvP matches.
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#Destiny
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1 ReplyYour data is not saved locally it is server based. This is why Destiny is online only. Your data is linked to your BNet account which is linked to your gamertag/PSN name. Therefore you can go between consoles and use the same characters. Even the beta worked this way. I switched between X360 and X1 using the same save, it was also this way on PS.