I think that including local splitscreen would be a way to strenghten the multiplayer aspect of the game. I've wanted to play co-op with my brother, but we haven't been able to because we only own one PS3. Plus, couch co-op has always been one of the funnest parts of video games! And Borderlands managed to pull Splitscreen in a pretty neat way, I think Destiny can pull it off too.
Thank you for reading!
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I'm in complete agreement with the idea of split-screen co-op. Just make the draw distance shorter, steepen the scale of lowering detail by distance, shorten the sight range for seeing other players, and maybe tone down or remove some of the less important lighting and graphical effects when in split-screen and you've got a workable concept. Tons of other games have made that work but kept the framerate and gameplay well within acceptable ranges (e.g. halos, gears, borderlands) The biggest decision is how to allow a guest to hop into a higher level character's game... Maybe scale the guest's stat level to the host (?) like the inverse of multiplayer's level bonus removal?