I'm positive this has been posed before but the search function fails. So anyways, does anyone know how exactly Halo 3 selects host? I never get host on this game despite my connection being faster than the majority out there (28,000+/- kbps download, 2,500+/- kbps upload). This game lags "unacceptably" and is very irritating. Either it's Bungies fault, Xbox Live's fault, my ISPs fault, my Xbox 360s fault, or any combination of the previously named entities. So... wtf? =/
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I'm sure it has something to do with random and connection. Eliminating the worst 3 connections and then selecting at random or something.
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[quote][b]Posted by:[/b] Perfect Code [quote][b]Posted by:[/b] VKX7 And if you think this game lags badly, go play CoD4 or GoW. The lag in those games makes my eyes bleed. (Not trying to start a huge flame war and/or argument.)[/quote] I would have to agree. I read a post somewhere saying how Bungie keeps a database (just like a file share) of everyone's connection during their first few games or something and bases whether you will ever get host again or not off of this. Sounds like complete bs and a very stupid thing to do but my time playing this game seems to prove that correct more than any other theory.[/quote] They keep a database of all matchmaking players' connections, that's how the [i]connection banhammer[/i] works.
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idk really
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[quote][b]Posted by:[/b] Matu Flp Krawfe The host is determined by the drunken dart throwing monkey of xbox live. Its that simple.[/quote] I applaud you for your creative thinking.
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The host is determined by the drunken dart throwing monkey of xbox live. Its that simple.
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[quote][b]Posted by:[/b] Flash2k7 Its similar to how it worked in halo2 I would assume. The person with the best connection that can sustain an good one to everyone else is chosen. I doubt the exact details will ever be really known, like the ranking system, but that is the basics. Halo3's lag is a lot better than nearly every other game I have played on XBL. Try GoW and you will see lag like you never thought possible. CoD4's lag is ok once you get in a game but my party always gets split up into other games for some reason and the lobby is slow and freezes all the time. Where do you live?[/quote] Yes you would assume, as would I but that seems not to be the case with Halo 3. Also, of course Bungie would not share the details on how exactly host is selected (obviously) and I respect that because I stopped playing Halo 2 once all the modding and stanby-ing (etc) was going on and the last thing I want in a multiplayer game is cheaters. How many times do we have the beat the dead horse about this anyways? I used to get host most of the time on Halo 2 and every other game besides Halo 3 since my connection is/was better than the majority. As I've said before, I strongly believe that it does infact "compile info on your connection for the first few games and base whether or not to give you host in the future depending on how "good" it thought your connection was at the time".
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To be honest with you, here is what I can tell you from my experiences. If there ever is a problem, your ISP is at fault. If your like the majority of "us", you use DSL, call 1-800-4-MY-XBOX and they will tell you what to tell your ISP. If you've got Cable, T1, T3, etc, then still call them, its just a tad bit harder. Thats what I've had to do, and I won't lie to you. It is a real pain.
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I think it picks the person with best connection.
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Its similar to how it worked in halo2 I would assume. The person with the best connection that can sustain an good one to everyone else is chosen. I doubt the exact details will ever be really known, like the ranking system, but that is the basics. Halo3's lag is a lot better than nearly every other game I have played on XBL. Try GoW and you will see lag like you never thought possible. CoD4's lag is ok once you get in a game but my party always gets split up into other games for some reason and the lobby is slow and freezes all the time. Where do you live?
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Best connection, that is why they call it HOST; the best server for the job.
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Simply put: Best connection = Host Bungie won't give details because that would make it far easier to abuse.
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[quote][b]Posted by:[/b] Baaaaaaaaaaaaah I thought I read before that Bungie compiles host data about your connection and rates it for future reference. Sucks for people that upgrade their connections...they won't reap the benefits unless they get their address changes. Can't remember if I read Bungie or MLG say that though....[/quote] Yeah that's what I heard too and what I spoke of in one of my previous posts. I really dont like that system of selecting host at all. It needs to be explained or changed.
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I thought I read before that Bungie compiles host data about your connection and rates it for future reference. Sucks for people that upgrade their connections...they won't reap the benefits unless they get their address changes. Can't remember if I read Bungie or MLG say that though....
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Any update? ^^^^
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Someone had a very detailed explanation of how they selected host but i cant find it but basically they send packets from each xbox to each xbox and who ever comes out with the lowest average time is selected host. Which would explain why alot of people outside the us never get host. Sorry its not very detailed at all ill keep looking to see if i can find it.
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halo 3 is better than -blam!- of doody 4! :-D
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COD4 yes GoW never for me, although i stoped playing. now batelfield two modern combat, hell mother -blam!- ya.
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I'm pretty sure that it has nothing to do with who has the best connection, but who everyone else can connect to best. Say your in a game, and you have the best connection, so you get host. Well say that the other team has 2 players who have incompatible NATs with you, then they get automatically booted because they can't join your connection. So my opinion is that they choose who everyone can connect to to be host, whether his connection is extremely -blam!-, or godlike.
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[quote][b]Posted by:[/b] VKX7 And if you think this game lags badly, go play CoD4 or GoW. The lag in those games makes my eyes bleed. (Not trying to start a huge flame war and/or argument.)[/quote] I would have to agree. I read a post somewhere saying how Bungie keeps a database (just like a file share) of everyone's connection during their first few games or something and bases whether you will ever get host again or not off of this. Sounds like complete bs and a very stupid thing to do but my time playing this game seems to prove that correct more than any other theory.
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CoD4 has had less problems for me, but I came back to Halo, and it ran more smoothly. All games lag. There will always one guy with a bad connection, which can't always be controlled (Me with wireless router also in use by two computers...) But GoW? Dear god!
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And if you think this game lags badly, go play CoD4 or GoW. The lag in those games makes my eyes bleed. (Not trying to start a huge flame war and/or argument.)
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It does it at random, the current host sytem has to be in place they tell us to get things to run as "smoothly" as they do. I've seen guys with horse-poo connections get host, so all that bs about the fastest connection is a wives tale. There is not any way to get around being screwed by it. you have to understand that just because we have computer phones the size of graham crackers that can do just about everthing a regular desktop pc can do for about the same price doesn't mean we have the technology to get a quality online gaming system that works well for everyone for about the same price as the crap we put up with now. I mean, the technology exists, it's just the whole thing about being to wrapped up in making money to give a poo about making people happy and enjoy their games because everything works like it should. [Edited on 01.20.2008 10:20 PM PST]
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Most likely it would select based on connection, however to avoid abuse exact details will never be given. Also, there is no way for you to know if you are host or not.
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Im pretty sure it picks the person in the party with the best connection.