I played the Devil's Lair co-op match-made mission yesterday with a friend and a third person the game found and it took us an hour and 35 minutes to complete it, and this was on Normal. I shutter to to think what it would have been like on Hard.
I do not want match-made games that last an hour and a half and consist mostly of tedium as we fire a gazillon rounds into some giant tank thingy or some floating ball thingy trying to wear it down one bullet at a time.
Those kinds of enemies make sense for public events where there can be a dozen or more people working to take something down, but three people against such enemies is a joke.
Is there something I'm missing here? If this were not the beta and people could rank up higher than 8 would we have the firepower to take down these uber enemies in an acceptable amount of time?
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#Destiny
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Don't know how good you and your party were but I ended up doing it in 35 minutes. You just have to play it safe and know what you're doing.