This thread is inspired by another: view original post
I honestly can right now name all of the spawn points and hive/fallen conflicts that occur in old russia. I don't think the spawns will change after the beta ends so as of right now, they are really basic. The Ship comes in, the fallen jump off. There should be other ways they arrive. For example they should hop over cliffs where players cant go, then they patrol into the area. In structures there are many spawn points, but they always go to the same areas. There needs to be just random patrols. Not just another patch of enemies every 100 yards
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#feedback
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1 ReplyI agree. Like if the fallen kind of traveled in groups and wandered around the map instead of just spawning in and waiting at the spawn for us to come along.
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They are desperately in need of better ways to spawn (maybe servitors being dropped and the fallen being resurrected). Also I have an issue with how they are so heavily restricted to one area and cannot go beyond a certain point. I have had Vandals chase me with swords and almost kill me just to run back exactly where they came from for no reason.