Some of the most awkward moments of the story missions were when I would walk into the rooms or corridors where the Hive are suppose to be fighting the Fallen, and when you first walk up, the Hive enemies are just chillin, sittin there. When you get close enough they finally sprint over to fight the Fallen, and it's like you kill the entire group of Hive enemies before they even had a shot at attacking the Fallen.
Or on the open map when the Hive enemies respawn and they walk over towards an area closeby where the Fallen respawn, they seem to just run around eachother and hide behind stuff. Kinda wish there were like armies of these things going head to head with bodies dropping everywhere. And I'd like to see the dead bodies remain on the map for a while.
But anyways, the Beta has a few moments like this lol. The enemies are literally just sitting there waiting for the player at all times. Literally the only interaction in the game not involving other players is the Ghost. NPCs and all are just sitting there, say and do nothing really. I wonder if you run into NPC Guardians actually fighting during the story at all. And Idk if its just me, but do the Fallen and Hive enemies not have any form of interaction with eachother? It seems like they each just grunt and make a couple noises. Shouldn't the Captains be ordering the low rank enemies and doing crazy battlecrys and stuff?
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