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#Halo

11/11/2004 7:26:03 PM
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Halo 2 480p HUD Issues

We are currently working to investigate the HUD display issues that some of you are experiencing. To help expedite our efforts, we'd like to get some additional information from people who have this problem. If you are experiencing the HUD being cut off when playing Halo 2 in widescreen mode, here's what you can do to help: 1. Please reply to this post with the [b]Make[/b], [b]Model[/b] and [b]Size[/b] of your television set. 2. Please include information about your Xbox settings - i.e. Widescreen = ON, 480p = ON Thanks for your help. [Edited on 11/11/2004 4:14:02 PM]
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#Halo #Halo2

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  • Yeah, I'm pretty sure it was.

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  • Anyone know if this was fixed by an auto-update?

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  • Hello, I just came across the post and have had the same problem with the hud getting cut off. I was using the following. Microsoft Advanced HD pack I tried all of the optional settings. (on the xbox and Tv) Panasonic 30 " ct-30wc14 from Wal Mart. The TV supports: 480 p/i, 1080i Halo Edition Xbox If you need any other information please feel free. Sincerely, Ryan Kazinec

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  • My TV is certainly detecting 16:9 in other games. The Sony actually shows you what signal is being received on the component connections and it definitely shows 480p/4:3 and when I use it 480i/16:9. So, either: a) My TV is having a problem with Halo 2, but working with other games. b) Halo 2 isn't actually outputting 480p/16:9, but 480p/4:3 When I use 480p and "Wide Zoom" (stretch a 4:3 image into a 16:9 image by doing a stretch at the edges, but a zoom in the center), it looks very similar to what people are saying are their "480p/16:9" images. This is still just using the TV to compensate, however... not Halo2 displaying 480p/16:9.

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  • Here's the 4:3 image: http://img81.exs.cx/img81/1646/H43.jpg Here's the 16:9 image: http://img81.exs.cx/img81/6359/H169.jpg The HUD is SUPPOSED to look like that in 16:9?!? If so then I've been playing halo 2 all this time with a 16:9 signal squashed into a 4:3 window. Can anybody confirm the above pictures are accurate, or if possible get a multiplayer picture in 16:9 where you are looking at another master chief? I see what you are saying Gravity69 about the environment looking the same in the two pics, but more visible in widescreen. I just can't believe I've been playing online for a month with a squished display. [Edited on 12/6/2004 1:42:54 PM]

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  • I have exactly the same issue with my Toshiba 62HM84 62" DLP set. I have the MS AV HD cables (the newer ones that are more "Monster-like") with the Xbox video settings of widescreen, 480p, 720p, and 1080i ON. It seems like the TV isn't detecting a 16x9 signal and displays Halo2 in 4x3 format. I've tried all the different mode settings on the TV. "Natural" mode should display the native format, but all I get is 4x3. The only way I'm getting widescreen with Halo2, is to use another mode setting, but all I'm doing is "stretching" a 4x3 signal. I guess I need to test some other games to see if this is the case with them also.

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  • Settings: Widescreen: on, 480P on, 720P on, 1080i on Cables: MS High Def AV Pack with the MS component cables Update: XBox LIve account active with all updates downloaded TV: Sony Grand Wega 42" LCD Projection What I'm finding is that with 480p enabled, the game is output in 4:3 mode and with 480p disabled (so it displays at 480i) it is output in true 16:9 mode (i.e. not being stretched by TV) In looking at the images that were posted, it appears that his 16:9 image may be a 4:3 image that was stretched by the TV hardware (as my TV will do, as well). So, it seems to me that Halo2 will only display in true 16:9 when in 480i, not 480p. I know my TV can display things reasonably, as when I load up "True Crimes: Streets of L.A.", which says on the package that it supports 720p and 16:9... it actually *does* display at 720p and 16:9. Can anybody else either confirm or deny these findings? [Edited on 12/6/2004 11:41:26 AM]

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  • Don't worry about sounding condescending ... heck say what you want as long as there's a solution in sight. Anyway tonight I double checked: Widescreen: on, 480P on, 720P on, 1080i on MS High Def AV Pack with the MS component cables (cheap but should work) XBox LIve account active with all updates downloaded TV == 65H83 Toshiba 65" wide screen rear projection I experimented with toggling 480P on & off. Believe it or not I actually see more image (very slightly) with 480i than 480P across every mode (0-4). I contacted Toshiba about the problem to see if I could "force" the TV into 16:9 mode. Their response was: Dear Ed, Thanks for writing! We appreciate your interest in Toshiba. There is not a setting on the TV, it will display the signal it receives. Rick Toshiba Customer Service Is anyone else having similar issues with Toshiba sets? Please check your mode 0 (natural) mode to see if what your TV thinks it's getting is 4:3 or 16:9. If many people with rear projection Toshibas are having these exact problems maybe Bungie will do something???

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  • [quote][b]Posted by:[/b] Kutchek Mine works the same as yours but there's a problem with the 4th mode (which is what I'm currently using). All the 4th mode does is take the basically square 4:3 picture and it streches it to 16:9. When it does this the nice circular sun is now an oval (ICK!). I'd prefer a way to view a 16:9 image that is not "squashed". A proper auto-detect would be great; forcing the set to a real 16:9 mode would be good; using mode 2 which doesn't strech (just zooms) would be OK if it didn't cut off almost all of the HUD.[/quote] Kutchek, I'm sure you've already done this, but double check that you have indeed changed the settings on your Xbox dashboard. Your problem sounds a little different than others I've read. Not to sound condescending, but you do have the HD AV pack with component cables, right? Another good way to check your picture is to use your in -game flashlight. Go to a dark area in the game, turn on the light, and shine it at a wall DIRECTLY IN FRONT OF YOU (important, because if you're at an angle, it will deform the circle). If your settings are correct, it should be a perfect circle. EDIT: I scrolled above and re-read your post from last night. I see that you have the proper cables and settings. I can't imagine what the problem is, other than your TV setting. It's still odd though. Because, if your xbox settings are correct, you should be receiving the 16:9 image regardless of your TV settings. A wrong setting on your TV would merely squish the 16:9 into the 4:3 box. For the record, I would definitely set your auto-detect ratio to "off." Best of luck. [Edited on 11/22/2004 11:06:40 PM]

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  • [quote][b]Posted by:[/b] Sigma4Life [quote][b]Posted by:[/b] Kutchek I guess I won't argue with that sort of evidence. It's time to find a "force 16:9" mode in my TV manual. To the best of my knowledge though there isn't one. (keeps fingers crossed) Edit: So far there is not a "force 16:9" in my manual. I've Emailed Toshiba to see if they know of a fix. FYI I have set autodetect aspect ratio to both OFF and ON and haven't seen any differences. I'll keep everyone updated.[/quote] I have a 55 inch Toshiba and it does not automatically change to widescreen mode unless the signal is 720p or 1080i. With any 480p signal I have to manually put the tv in widescreen mode. You should try cycling through all of your display settings. For example one of mine is 4:3 mode with bars on the left and right hand side. I have 2 stretched modes to make a 4:3 image fit a 16:9 aspect ratio. The fourth mode I have is called full screen which is 16:9.[/quote] Mine works the same as yours but there's a problem with the 4th mode (which is what I'm currently using). All the 4th mode does is take the basically square 4:3 picture and it streches it to 16:9. When it does this the nice circular sun is now an oval (ICK!). I'd prefer a way to view a 16:9 image that is not "squashed". A proper auto-detect would be great; forcing the set to a real 16:9 mode would be good; using mode 2 which doesn't strech (just zooms) would be OK if it didn't cut off almost all of the HUD.

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  • [quote][b]Posted by:[/b] Kutchek I guess I won't argue with that sort of evidence. It's time to find a "force 16:9" mode in my TV manual. To the best of my knowledge though there isn't one. (keeps fingers crossed) Edit: So far there is not a "force 16:9" in my manual. I've Emailed Toshiba to see if they know of a fix. FYI I have set autodetect aspect ratio to both OFF and ON and haven't seen any differences. I'll keep everyone updated.[/quote] I have a 55 inch Toshiba and it does not automatically change to widescreen mode unless the signal is 720p or 1080i. With any 480p signal I have to manually put the tv in widescreen mode. You should try cycling through all of your display settings. For example one of mine is 4:3 mode with bars on the left and right hand side. I have 2 stretched modes to make a 4:3 image fit a 16:9 aspect ratio. The fourth mode I have is called full screen which is 16:9.

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  • Why don't you try changing to Widescreen mode on the Xbox Dashboard. That should fix your problem.

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  • I guess I won't argue with that sort of evidence. It's time to find a "force 16:9" mode in my TV manual. To the best of my knowledge though there isn't one. (keeps fingers crossed) Edit: So far there is not a "force 16:9" in my manual. I've Emailed Toshiba to see if they know of a fix. FYI I have set autodetect aspect ratio to both OFF and ON and haven't seen any differences. I'll keep everyone updated. [Edited on 11/22/2004 7:25:11 AM]

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  • [quote][b]Posted by:[/b] Kutchek If I'm getting a 16x9 signal my TV certainly isn't displaying it properly. When I switch to "Natural Mode" on the TV with Halo2 the picture is a dead-on match for 4:3 -- the picture is basically square and the video fills up everything in that square. When I put in a true 16:9 DVD in the picture looks exactly like you'd think -- the picture area is 16:9 in shape. With the above data what other assumption can be made except that the 480P signal coming out of the XBox is not 16:9. If you (or anyone) has a test to show that the picture is really 16:9 I'd be interested in seeing it. XBox Config: Widescreen on, 480P on, 720P on, 1080i on Cables == Microsoft Hi Def[/quote] I will post pictures of the game in 4:3 and 16:9. You guys seem to be relying on your TV to automatically make the adjustments. It's not a DVD, it's a game. There are different signals being sent to your TV -- as mentioned regarding teh HUD and game menus, the game contains both 4:3 and 16:9 elements. Simply manually set your TV to 16:9 mode. Here's the 4:3 image: http://img81.exs.cx/img81/1646/H43.jpg Here's the 16:9 image: http://img81.exs.cx/img81/6359/H169.jpg [Edited on 11/22/2004 12:29:35 AM]

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  • If I'm getting a 16x9 signal my TV certainly isn't displaying it properly. When I switch to "Natural Mode" on the TV with Halo2 the picture is a dead-on match for 4:3 -- the picture is basically square and the video fills up everything in that square. When I put in a true 16:9 DVD in the picture looks exactly like you'd think -- the picture area is 16:9 in shape. With the above data what other assumption can be made except that the 480P signal coming out of the XBox is not 16:9. If you (or anyone) has a test to show that the picture is really 16:9 I'd be interested in seeing it. XBox Config: Widescreen on, 480P on, 720P on, 1080i on Cables == Microsoft Hi Def

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  • [quote][b]Posted by:[/b] Le Swish AMEN!!! Bungie still hasn't fixed the problem completely. My XBOX with HAlo2 only sends a 4:3 image unless I play split screen. Bungie needs to comment on this.[/quote] Le Swish, You are mistaken. You are also misunderstanding the problems that have been described in this thread. No one is disputing that they are receiving 16:9 480p. The only issue is with the HUD cut-off. Your Xbox is not sending a 4:3 signal to your TV. You're getting a 16:9 signal. Believe it.

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  • AMEN!!! Bungie still hasn't fixed the problem completely. My XBOX with HAlo2 only sends a 4:3 image unless I play split screen. Bungie needs to comment on this.

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  • It seems that sometimes it looks fine, other times it doesn't. The first game seems to look the way it should (nothing clipped on the HUD) but I notice later games it's clipped. I'm not sure if it ever reverts to unclipped but i'll keep you posted.

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  • Make: Mitsubishi Model: WS65513 (widescreen HDTV) Size: 65" 2. Xbox settings - Widescreen = ON 480p = ON I am also interested in how this will be fixed for those who don't have xbox live.

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  • The patch affected nothing for me, as far as I can tell it's all the same. 480p has it messed up when set to widescreen mode, 480i it looks correct. Part of the radar cut off, everything oval, etc. I'll get the exact TV specs when I get home but it's a Samsung tube HDTV, purchased less than a year ago.

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  • Thanks for the fix!

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  • Toshiba 62HM84 62" DLP rear projection TV with official Microsoft HD pack cable - update fixed HUD clipping issue on my DLP TV. - widescreen still isn't being auto detected. When my TV is set to "natural" mode (image is displayed in its original formatted proportion) with my Xbox video settings widescreen/480p/720p/1080i set to ON, Halo2 still is showing in 4x3. So, the update didn't fix the widescreen autodetect issue. Is there an official response yet about people still having this issue?

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  • My tv still doesn't recognize widescreen in H2 either - in 480p or 480i. I have a Sony 34-XBR800 HDTV. It is a widescreen tv and dashboard is set to WIDESCREEN and 480p ON. Has anyone with this tv been able to get Halo 2 in widescreen after the "patch"? This totally sucks.

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  • My Halo 2 still doesn't recognize my WS... =(

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  • Fixed, fixed, fixed!!!! Thank you Bungie for the quick fix to a small issue!

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  • can you download the update to a memory card? Can someone on live see if they can put the update on a memory card??? Check Back if it works???

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