originally posted in:Danger Gang
I don't want factions to be a direct player choice.
I want each faction to have a set of values, and as you complete missions and perform other in-game actions, your reputation with these factions changes.
Some, if not all, of these values should be mutually exclusive, so that you cannot appease all factions at the same time.
Only after you've gained a high enough reputation with a particular faction are you invited to join.
That way, your faction membership actually means something about how you play the game.
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That is a great idea, and would add value to membership
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Ever played "Gothem City Impostors"? They had an interesting take on this each faction had an accounted map, come of a certain Level whatever map you play on when you reach the level you'd join a faction whatever level your on dictates your faction. Then only way to change faction is being a top player within a different factions map, and you will be asked if you'd like to swap to their faction
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Never played it.