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#Gaming

1/8/2014 8:39:51 PM
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About to Finally Play Fallout 3 for the first time..Any tips?

I know.I can't believe I never got around to playing it, bout to delve into it.I expect and am anticipating to be blown away.
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  • [quote]The so-called "Brotherhood of Steel." Now, don't be fooled by their pseudo-knightly nonsense or supposed connections to the United States Army. These... power-armored boy scouts are nothing more than common criminals with access to some antiquated technology. Criminals who have had the audacity to claim this country's most important military installation, the Pentagon, as their own personal clubhouse.[/quote] When you do need to deal with them, I suggest using a .32 rifle.

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  • Best tip i can give is dont watch any videos and dont research anything. I knew nothing about fallout 3 when i started playing it. I had never even seen a trailer. I played the whole thing by instinct alone. Later i played new vegas and watched a ton of videos and even made a thread like this on the bethesda forums. That said i had a much better time playing fallout 3 not knowing anything going into it. So my advice is just enjoy it and dont worry about skill points and perks. On your second playthrough you can do that. Trust ne youll play it again. Oh ya and explore and loot.

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  • Make sure to sell all your bobby pins. Those things are worthless.

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    • [quote]Put intelligence to 9. Charisma down to like, 2 as its not too useful compared to the others. Then head STRAIGHT to Rivet City (Don't do anything else yet) and get the Intelligence Bobblehead- 10 INT gives you a lot more skill points to distribute and ultimately make a more powerful character. Or, if you can wait til level 28, there is a perk that sets all of your SPECIAL stats to 9. If you get this before bobbleheads, you can have 10 in every stat. Don't bother with The Nuka-Cola Challenge quest- not worth it when there's a perk for getting level 3 of all schematics. Don't blow up megaton. You can get into Tenpenny anyway. Do all the optional objectives in The Wasteland Survival Guide, as you get a lot more loot from it. Do Operation: Anchorage at the start of the game, as you get Power Armour Training from it, and it's very easy. Only a 2-3 hour questline. Pick these items up- Cigarettes, Pre-War money, anything over 10 caps, all weapons and armour, selling these will gain money. Fast. Scrap Metal- Sell to Walter in Megaton for ten caps a piece. The item is very common so easy money. Don't drink Nuka-Cola Quantum, as there are about 90 of them in the game (Without a certain perk) and they are rarе loot. The Nuka-Grenade oneshots Deathclaws Don't kill the sniper in Minefield, Arkansas as he is part of getting into Paradise Falls and isn't affiliated with a town. Stay away from Old Olney/ Vault 92. In Vault 87, don't be a dick. Rescue Fawkes. Talon Combat Armour will be the best Apparel you find in the early game, if you don't do MQ or DLC. If you see a Feral Ghoul Reaver, run. You run so far away (2x Nuka grenade) Is this good enough?[/quote]

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      • Play on the hardest difficulty. It's the full experience.

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        • Trade it in and buy New Vegas instead.

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        • STAY AWAY FROM [b]OLD OLNEY[/b] AND [b]THE DEATHCLAW SANCTUARY[/b]. You'll thank me later.

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        • Edited by CaptKrunch: 1/9/2014 1:39:24 AM
          Don't die. Listen to Galaxy News Radio.

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        • Edited by Mad King Connor: 1/9/2014 1:34:41 AM
          One of the greatest games I've played Bye Broken Steel DLC And Point Lookout

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        • Head to Old Olney from the get go for some awesome superior loot. In general just head north.

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        • [spoiler]Dont blow up megaton until you get the bobble head inside of the sherrifs house[/spoiler]

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        • Fallout 3 is pretty easy once you understand it, my character isn't even the max level yet but I have 100 for every skill. And when I get to level 30 I'll be able to make every S.P.E.C.I.A.L. stat 9 and get the Bobbleheads to make them all 10 too, lol.

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          • Roam and loot as much as you can!

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          • Speech Science Lock pick Repair

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          • I've only played New Vegas but I'm pretty sure the same rules apply. 1. Don't feed the cazadors after midnight 2. If you see a deathclaw, 80% of the time they're depressed and in need of a hug.

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            • Max out intelligence.

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            • Prepare to lose large segments of your time and hear some truly fantastic music.

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            • Stop playing it and play New Vegas, the superior Fallout. /advice

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              • Focus on stealth and sudden overwhelming force, if you sneak around a little then use your auto-shooting thing i cant remember the name of to wipe them all out in one go, this strategy is essential for super mutants and larger groups of high level bandits or mechs.

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              • Prepare to just wanting to kill everyone in the intro. I know I did, whiny little SOBs.

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              • Class: Assassin Attributes: Stealth Level Perk Requirements Comments Level 1 ST 6 PE 7 EN 5 CH 1 IN 8 AG 9 LK 4 Tag Small Guns, Speech, Lockpick None Charisma is low, so tagging Speech gives it a decent starting place. Several parts of the early game you will want to win speech challenges without having to reload numerous times. Level 2 Intense Training (LK) None None Level 3 Black Widow Female character +10% damage to Males, dialogue choices that bypass difficult speech challenges Level 4 Educated IN 4 Three extra skill points per level. Level 5 Comprehension IN 4 Doubles the skill points from books. Level 6 Toughness EN 5 10% DR, although you won't be taking much soon. Level 7 Bloody Mess None Mostly for the +5% dmg. But the explosions are amusing and can let you loot difficult to reach corpses. Level 8 Strong Back ST 5, EN 5 One of the worst things is not being able to lug back all of your loot, this makes life easier on you. Level 9 Commando None Increases your chances of hitting in V.A.T.S. with rifles. Level 10 Finesse None +5% to critical chance. Level 11 Your Choice - Rad Resistance EN 5 I would suggest one of three here; Demo Expert, Rad Resist, or Intense Training. Level 12 Silent Running AG 6, Sneak 50 Mandatory perk for this build! Level 13 Sniper PE 6 AG 6 Increases your chances of hitting head-shots in V.A.T.S. Level 14 Cyborg Medicine 60, Science 60 +10% DR, Poison Res, Rad Res, and +10 to Energy Weapons, what's not to love? Requirements are steep, so prepare early! Level 15 Robotics Expert Science 50 Robots were the only weakness for this build, not anymore. Sneak up, disable, kill, & loot. Can be used on turrets too. Level 16 Better Criticals LK 6, PE 6 +50% damage on criticals, and by now they are all criticals. Must have! Level 17 Action Boy/Girl AG 6 Adds 25 Action Points, allows more shots while in VATS. Good to have in combination with the level 20 perk Grim Reaper's Sprint Level 18 Concentrated Fire Small Guns 60, Energy Weapons 60 Increases your chances of hitting the same body part on subsequent shots in VATS. If it takes more than one head-shot to kill something, then you want to make sure every shot hits (and counts), so take this perk. Level 19 Your Choice - Light Step PE 6, AG 6 Foils mines and traps, giving you a respite from those duh! moments. You could just as easily pick Demolition Expert or whatever you feel you're missing here, just don't pick something that adds skill points, because those will come on their own. Level 20 Grim Reaper's Sprint None If you kill an enemy in VATS, this will immediately refill your Action Points upon exiting out of VATS, allowing you to target and fire on another foe in VATS with full AP.

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                • Don't die.

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                • Don't max out any of your SPECIAL skills, as then the bobblehead for the respective skill will have been wasted.

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                • Save Often.

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                • Remember, the Experimental MIRV is impractical to use. Also pick up packs of cigarets since the are a good junk item to sell. Always pick up weapons, since that's the practical way to repair weapons. Take energy weapons to Fort Independence as a way to get easy medpacks.

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                  • Lol, listen to these fools telling you to use Sneak and Small Guns. That's cute, real cute. No, OP, what you REALLY need to use is Big Guns for maximum power. I can get 300+ DPS with my minigun, and my character is extremely tough. Also, If you have the GOTY edition, melee is even more powerful than Big Guns, Fatman aside. Energy Weapons are also excellent, especially if you have the Mothership Zeta and The Pitt dlcs.

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