*[i]Zips up flamesuit.[/i]*
Apart from Sprint and Personal Ordnance, how [i]does[/i] it even feel like Call Of Duty?
I've played a CoD game before (and it wasn't my cup of tea) and Halo 4 feels nothing like it.
Still feels like Halo to me, albeit not a particularly [i]good[/i] Halo game.
I hate Halo 4's Matchmaking online MP, but not because of Sprint, or trivial things like Hit-Markers. Besides, I think Personal Ordnance is out of the Competitive Gametypes or Playlists already. It's not that I didn't like Personal Ordnance - it could be good for Firefight and Custom Games - just not in Competitive MP.
Yes, I know there're Loadouts and Perks too, but honestly I don't mind them. Simply allows us to start with our preferred weapon, since they all got pretty balanced after the June update, and Armor Ability suited for our own play styles.
So, anyone care to elaborate on how Halo 4 is similar to Call Of Duty?
Let's try to keep the discussion civil here.
[spoiler]I actually like Sprint and AAs.[/spoiler]
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Class customization, removing weapons on map, hitscan.