The game has a fair number of problems no doubt, but I've been finding more enjoyment in Halo 3 lately than I ever did with callofHalo4.
[b]Everyone starts out on the same footing[/b] and the team that works together to lock down the power weapons and the map wins.
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I just played CoD for the first time in 3 years. Now, beforehand, I could sort of see where people got the "Call of Halo 4" from. After playing Black Ops II today, I completely fail to understand at all. The bullet magnetism and aim assist is so incredibly high on that game, I don't even know how it was approved as a AAA Game, not to mention that explosives were useless and Stun Grenades were OP.
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In game mechanics have nothing to do with being a "AAA title" All that means is the game had a large budget. Also, the magnetism and aim assist is insanely high in Halo 4 as well.
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I thought it was high in Halo 4, but Halo 4 is like 100% fair compared to BO2. Have you played that modded Aim-Assist gametype on Halo 4? I felt like I was playing that on BO2.
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[quote]Also, the magnetism and aim assist is insanely high in Halo 4 as well.[/quote] A) Not nearly as high as CoD. B) If we're going by those criteria Halo 2 is more of a CoD game than CoD is itself
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Edited by Axdinosaurx: 10/20/2013 3:00:28 AMI wasn't stating that as criteria to be a "CoD type" , he brought it up as a reason they aren't the same when they both have this problem.
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[quote]B) If we're going by those criteria Halo 2 is more of a CoD game than CoD is itself[/quote]Hahahaha. Still true though.