I don't like how it can shoot out of the reticule...
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[quote]Posted by: [b]the omega man117[/b] This is due to the FOV not being properly synced to the scale of the HUD.[/quote] It's more just that the reticles are more for getting an intuitive sense for the weapon's feel than signifying exact spreads. Given the bloom, it wouldn't even make any sense to try and match with a non-animated reticle! [quote]As far as I can tell, this does not happen in the PC version.[/quote] [url=http://www.youtube.com/watch?v=BxHwHfgT9yA&t=40]Here's[/url] a video that begs to differ. [Edited on 08.23.2012 4:36 PM PDT]