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7/9/2013 3:30:11 AM
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I want to. I want to so much, but at the same time I'd rather have topics to hit on with facts, and not go "OOOOO LOOK AT THAT! I love how they made the enemies show up after the Ghost turned on the lights!" No, I want to be able to say facts and put some major excitement into it. Hard to do on Heavy speculation.
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  • >Ghost goes to turn on lights, comment on how it's actually pretty insane how hard that is to pull off >>Lights go up, comment on flying enemies paired with The Fallen >>>Point out different classes of fallen, move on to how they move, how their weapons charge up, etc

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  • Good point, (Though I honestly don't know the difficulty in pulling off turning on lights). Still, the flying enemies are still in speculation because they are not on the main site. How the Fallen move is a decent point, but then again, our movement is slightly more important (slidin' n' glidin') so there's explaining that too before Rixis. Still, it's pointing out and focusing on what is already there, where it should be those points act as a segue to the possibilities of what can, and most likely will, be (Example: "Rixis is one of many higher level enemies, and as such, they will be tougher to kill, but as they say "risk to rewards" and your reward could be a very unique and exotic item...).

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