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Destiny

Discuss all things Destiny.
Edited by x Sir G Omer x: 6/10/2013 12:09:29 AM
91

A Guardian's Identity in Destiny

For a thread like this, I really wish I was more tech-savvy so I could put together a comprehensive visual to organize my thoughts. Unfortunately, though, I will have to continue with just my words and several links to pictures/art/etc. [i][b]TL;DR[/b] - To make players truly feel like legends -and therefore make Destiny a place that people will want to return to day after day- players must have purposeful/meaningful identifiers and customization that follow their Guardian.[/i] --------------------------------------------------------------------------------------------- [u]From the beginning[/u], Bungie has stated that they desire to give every single player a chance to make them self a legend, and that a big part of this mission was to give the player a unique identity in the universe. While games often strive to do this, it is rarely accomplished because either: [quote]A) the items that "set you apart" are too minuscule and are therefore not noticed[/quote][quote]B) there is a lack of difficult unique identifiers, leaving one final destination that all players eventually reach (eg. Inclement Weather in Reach).[/quote] [b]The following are ways that I believe will help Bungie succeed in the goal of making us all feel like legends:[/b] [i]Disclaimer: Most of these things are already being done by Bungie; these are not necessarily original ideas.[/i] 1. [b]Meaningful Social Identifiers[/b]: [spoiler]Over a year ago, Bungie started dropping visuals of that we quickly learned were factions within the game. Since that time, we have seen many additions to this list that are not necessarily limited to factions. At this point, we have confirmed symbols for: factions, enemy races, Guardian classes, guilds, gun manufacturers (okay, that one's not confirmed), and personal symbols (like in Halos). Much like real life, identifying yourself with a group of people or ideals is as simple as wearing a shirt, necklace or insignia. Many people also go to extremes like tattooing or branding their skin as a sign of dedication. In Destiny, I believe that Bungie will need to (they probably already are) create meaningful social identifiers that allow for infinite visual possibilities with my Guardian. [/spoiler]2. [b]True Armor Variation/Customization[/b] - [spoiler]This is one area that I feel has lacked in Bungie's history with the Halo games. I know there has been drastic improvement over the years, but I never truly "bought in" to armor customization (with the exception of Recon, which I will touch on next). I always thought: "I'm gonna look so BLAMin' awesome once I get this armor" until one day I realized that I NEVER looked at or noticed my opponent's armor. Occasionally I would glance over before a match started, but all that really mattered at the end of the day was Red or Blue. For Guardians to feel truly unique in this new universe, armor variation/customization must be OFF THE CHARTS. Creating a few things here or there that [i]technically[/i] give hundreds of thousands of possibilities is not what I'm talking about either. Guardians in Destiny need the chance to say they are literally one-of-a-kind in a sea of thousands. I cannot begin to understand how they will pull this off, but from what I have seen so far, they are well on their way.[/spoiler]3. [b]Prominent & Impressive Consequences[/b] - [spoiler]This last point is more of an overarching theme for all visual identifiers, but I wanted to set it apart because of it's importance. As games become more social, it becomes drastically more important for identifiers to have real meaning. Throughout the Halo's, we saw many identifiers, but not all of them were necessarily meaningful: In Halo: Reach, if you saw someone with Inclement Weather, it simply meant they played A LOT of Halo. Or maybe someone had a flaming helmet, so you knew they downloaded the Bungie app or purchased the legendary addition of Reach. In Halo 3, if someone had Recon, you knew they were patient and skilled enough to dominate the campaign ViDoc challenges with some buddies. In Halo 2, the rank system seemed to be a key indicator of skill, but it didn't really follow that soldier onto the battlefield. It became quite easy to lose track of who was who when you were actually in the fight. It almost seems like Bungie was testing out these identifiers separately over the last 10 years. However, for Destiny to truly create legends, I believe one look at a character should show me all of these things. We need events/achievements/stats to immediately reflect upon our character in a way that gives people a true and full representation of how we play this game.[/spoiler] [b]Let me paint a picture of meeting a true legend in Destiny:[/b] [spoiler][i]Dust spits about everywhere and I back up slowly to give room for the magnificent craft landing mere feet in front of me. This ship is nearly four times the size of my own, and you can tell that it's seen its share of warfare. As the dust settles, I notice 15-20 battle insignia's under the cockpit window, three of them look familiar; I fought hard in those battles as well. The blood-red Cabal Skull brings goosebumps as I remember how heated and intense the battle was and how close we were to failing our mission and foregoing this prize for good. My thoughts are interrupted by the opening of the cargo bay hatch. In perfect unison, the Seven Seraphs BloodLust guild walks out with guns slung over their shoulders, moving with purpose to the Tower Shop where I imagine they will be trading in substantial loot from their last raid. At the rear of the group is the guild leader, signified by his stature, but also by his BloodLust founder cape and Seven Seraphs Sargent chest piece. I also quickly realize that this Guardian is quite proficient on the battle field, for he hosts a trail of black particles dissipating feet behind him, marking him as a Warlock who holds total MP k/d spread of 2.0 or more. What I'm experiencing is not rage towards a player who simply has more time than me, but respect for a player who has invested deeply into this universe we share, and who has kicked some ass along the way. As he leaves my sight, I take one last look at his battled war horse and decide quickly that it is time once again to leave the safety of the Traveler and venture out to earn the legendary status that awaits me.[/i][/spoiler] So what do you think? Do you think we will have the chance to become legends in this new universe? What are some ideas you have that would make YOU feel unique and awesome as you interact with people all over the world? [u]Don't forget to [b]LIKE[/b] the thread so we can bring more people in on the conversation![/u]

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  • The last part titled "let me paint a picture of a true legend in Destiny" got me quite pumped even more for this game. I have some friends who are skeptics of this game. They say they won't know till they play it. I told them that they should have some faith. It is after all a Bungie game, and everyone knows that Bungie only produces the best products. E3 is going to be such a joy this year with Bungie presenting something for the world to enjoy once more.

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  • I have to say that I liked your working description of in-game characters, but hear me out with this idea. What if Bungie doesn't tell you how you earned every item. There is a plus and a downside to this. It doesn't let someone know what you have done specifically, but it does bring in an awesome mystery to your character. The problem with a lot of this stuff is that someone sees a cool item, googles it, and then they can replicate that action. Lists are compiled on Destiny wikis everywhere and the beautiful mystery is ruined, unless the item is truly difficult to attain. I think this game would be made even better if no one had internet browsing capabilities.

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      This sounds amazing. However, I just really hope that the supposed in-game monetization doesn't become what dictates how one's character can be customized, or that someone could just pay there way to get all the good stuff. That's all that worries me.

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      • Incredible post definately brings alot to light and alot to think about to. I do believe Bungie will come out triumphant as you have Bungie , Activision, Blizzard creating a game. This to me feels like the next game that will not ever leave the inside of my Playstation 4. We may even have a cod killer but honestly who cares. I just want the game to pull you in emotionally and grab you and with more customization you to grow and as you said be One in thousand who is 100% unique in every way. We as Gamers old and young are all unique in our own ways and have our own lives and own stories to tell and all play games differently for examply. Me for instance I search for every little thing to improve my character and also enjoy the scenery and explore while other may prefer the more direct go do this mission then go straight to the next one not exploring the area for possible hidden items or gear. Even if these worlds are so vast it would take a whole 24hrs of actual playing time to search an entire zone or sector or map area Id do it bc when Im walking around with that wicked shock dagger that no one else has it will be nice to know my searchs paid off and to me makes me want to kill stuff then search areas and play even more. I have not been this excited about a game since I will played Donkey kong country for the super nintendo. I do believe father franklin as you said "Guardians in Destiny need the chance to say they are literally one-of-a-kind in a sea of thousands." this will happen in some way. but enough said here thanks for those that listend but This game should be nothing more than epic in the gaming world! you can take that one to the bank!

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        • You have some really awesome ideas mate, I personally would like to see heavily customisable paint jobs, Like the ability to actually design colour schemes. For example, I could change to colour of the bolts or straps on my armour as well. Continuing with the painting theme, I'd like to see a sort of precise spray paint jobs in which you actually physically control where the paint goes.

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          • Public events, I can see major game changing (such as city raids by Fallen) events like that. I'm in the city with my friends and it just so happens an attack force is on the way and, as the leader, I decide to accept the task of sabotaging the siege equipment. I succeed and all the citizens are alerted of my squads bravery and preventing a hard struggle within the city walls. Or, we are commended for saving a squad in the nearby area as they are held down by forces they just can't seem to beat. Stuff like that would be cool, but I'm 100% sure bungie is gonna pull though with whatever they did.

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            • That final bit was great, yeah. ;_;

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            • I would like to be an Exo Warlock. I would like my Warlock to have a sweet rectangular visor that is glowing red, because of my 2000 kills with my Warlock spells. I would use a LMG for cqb and a Sniper for mid-long range battles.

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              • Maybe you will earn medals of every boss you kill.

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                • It may just be possible to become legend by being an elusive and dangerous group, and have great coordination. Straight into a fight straight out

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                • Glowing red eyes for every month that you have over a 2.0 kd.

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                  • I hope I can dress in enemy garb. I need dem Fallen robes!

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                    • hm, something tell me I want to be an underdog. just cloth myself in scrub armor and carry weapons appear low level but are actually decked out with upgrades and attachments.

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                      • Blam! These are great ideas!

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                        • ow that wwas absolutely incredible I would love to have you on my team when destiny is released you seem super dedicated and sound like your gonna work hard to invest on your character send my a message if you will be on the xboxone

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                          • Amazing!

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                          • Edited by LecomingBegend: 6/19/2013 1:46:10 PM
                            Great ideas.

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                          • Edited by LecomingBegend: 3/15/2014 10:23:01 AM
                            Black smoke on your cape.

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                          • Edited by Andy: 6/21/2013 4:21:00 AM
                            great topic. :) "Let me paint a picture of meeting a true legend in Destiny." Storytelling. The idea of having the stories told by the players themselves or by Bungie staff, but of the players who make their mark on the world of Destiny. I get giddy just thinking about it. haha :P .

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                          • Edited by Xan Moshi: 6/20/2013 5:17:30 PM
                            [b]H[/b]i guys. [b]S[/b]orry to barge in like this but could you all spare just thirty seconds to look at a relevant idea I have for Destiny? [url]http://www.bungie.net/en-us/Groups/Post?id=60816483&groupId=16555[/url]

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                          • I want be a lonewolf. Someone who is not seen or heard, but known for showing up and saving a group and then disappearing. I want to have a myth or legend about me. No one knows who I am, but what I stand for.

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                          • Space Magic trailing your body as a Warlock, if you have killed 2 Centurions solo

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                          • Everyone post ideas you have about customization you would like to see. For example, a Warlock is slightly faded/camouflaged after he has over 5,000 kills with his abilities and over a 2.5 kd ratio while using his abilities before he dies. That would be sweet.

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                            • This is brilliant idea, but I would also like to see some slight variety in the stories we play. For example, if we were to head into a dungeon of two paths, your character heading left could experience a swarm of Fallen and undergoes a massive firefight that results in a large portion of the dungeon being destroyed and comes to find an incredible secret that the Guardians were guarding as a scripted event. Meanwhile, another character is traversing a canyon, when the section of the canyon wall blows open to reveal Fallen from the destroyed dungeon, believing the character to be the one who found the secret and attack him. This way Bungie would be able to maintain the same narrative, but with players playing different aspects of the same story or scripted event. Just a thought...

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                            • Great post. Anything that emphasizes on individuality and customization has my vote. I would like to comment more, but I'm done commenting for tonight. [b]Liked.[/b]

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                            • I hope Bungie will be able to come pretty close to allowing us to fully customize our characters. It's going to be a tough task because the community are having high expectations about this feature. As far as players becoming legends within the game, we may even encounter a 'fireteam' equivalent to the Azure Knights (Balmung, Orca, Kite) or a guild like the .Hackers. Within the games, anime, and manga, these are players who have become a part of the mythos within The World.

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