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Destiny

Discuss all things Destiny.
originally posted in:Destiny
Edited by Inyaccurate: 3/17/2013 9:16:08 AM
35

In-atmosphere flight with space craft

Plain and simple. Would you like this idea? I certainly would, but only in some areas, though. For example, one does not simply fly into Fallen territory without getting shot down by a spider tank. Do you think anti-air equipment should be a feature in Destiny? This would leave a lot of room for strategies and such. It would also make traveling on foot much less dangerous or tedious. You could have a few buddies aboard your ship, and you're going to attack some Cabal on Mars, but there's a huge anti-air battery preventing you from landing right on their front lawn. So, you drop your buddies off out of the AA battery's range, and it's like a little mission already! Wouldn't that be fun? If you have any input on this topic, feel free to post it here!
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  • I like it. Imagine this. Your squad's stealthing a Cabal camp for that contains a piece of technology that could really help the war effort. The Cabal already know you're there and are alert to any and all threats. It's night time and it is difficult to see targets. First, the marksman in your squad moves to a position away from your squad's designated point of engagement, the rest of the squad moves in position behind one of the Cabal. Then, you can call in an airstrike on a couple of vehicles and explosive equipment. T-minus 10 seconds. Eliminate the target in front and dispatch him quickly before anybody notices. T-minus 5 seconds. Give the signal for your overwatch to engage. His suppressed rounds pierce through two unsuspecting Cabals. Your squad moves in. T-minus 2 seconds. Sprint towards the objective. The Warlock in the group activates a short-range EMP so the door is unlocked and hostile targeting systems are offline. T-minus 0 seconds. The assault begins before a Cabal can cry a warning. Your friend from a above deploys missiles that demolish the vehicles and incinerate several Cabal. Your squad dives in and out of debris and smoke towards the objective while dodging incoming fire from all directions. The marksman kills the front guard while the Warlock activates a shield blocking enemy fire while you hack the door. You're in. The objective lays at the end of the hallway, but every inch of the way is covered by sentry turrets and Cabal who are not happy. You have limited time to make to the extraction point before your allies carpet bomb the place. Safety off. You're sprinting and shooting with your assault rifle while the Titan behind you unsheathes his sword to engage in close-quarters combat. The Warlock pulls out his dual pistols and moves to eliminate the sentries. As one Cabal after another drops, your blood races as the door in front of you starts to shut. You pour into the speed and slide under a melee strike and knife him in the groin. No time left. The Titan tosses a grenade that destroys the door controls, halting the closing door. With your friends busy, you slide under the door and into a brightly lit room. The door shuts. In the middle of the room, a small sphere shines in a strangely beautiful glow. Your heart feels lust and desire, but you shake off the feeling and listen to your mind. You slowly approach the sphere, carefully monitoring your surroundings. Your monitor says normal but your head says extraordinary. Carefully, you pluck the sphere from the pedestal. As you secure the device in your pack, it shines brilliantly then the cosmos inside collapses and shuts down. The feeling of lust subsides but you wonder why. The room shakes. That's not the Cabal. Suddenly, the roof explodes, knocking you off your feet. From the sky, a large, slender ship descends into the immense chamber. Your heart fills with dread as you recognize the symbol of the Fallen on the ship's side. Time to go.

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